Battle chronicle

Yeray D. draws pieces against Spider. The dungeon watches in silence.

A cruel blow: Spider's king captures Yeray D.'s rook on G2.

The duel ends in a draw: Yeray D. and Spider withdraw.

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The battle, move by move

A clean strike: Yeray D.'s rook topples the pawn on A4.

From the dark, Spider pushes the king to F7. From A4 to E4, Yeray D.'s rook swallows Spider's knight.

Spider answers by moving the knight from F6 to D5. A clean strike: Yeray D.'s rook topples the pawn on E5.

With dungeon cunning, Spider brings the pawn to G5. From E5 to D5, Yeray D.'s rook swallows Spider's knight.

Spider's king advances from F7 to G6. Yeray D. advances the rook from D5 to D3, while spider sets the pawn on C2, watching every square.

From D3 to E3, Yeray D.'s rook swallows Spider's pawn.

Spider's pawn crowns on C1 and a hostile rook is born.

Yeray D.'s king takes D2, leaving E1 behind. Spider answers by moving the rook from C1 to C4. From E3 to E7, Yeray D.'s rook swallows Spider's pawn.

Check from Spider: the rook plants itself on D4.

With a steady hand, Yeray D. brings the king to C3, while spider's rook advances from D4 to D6. From E7 to C7, Yeray D.'s rook swallows Spider's pawn.

Spider sets the pawn on A5, watching every square; then without hurry or fear, Yeray D. places the rook on A7. From the dark, Spider pushes the rook to D4.

From C3 to D4, Yeray D.'s king swallows Spider's rook.

Spider answers by moving the pawn from A5 to A4. A clean strike: Yeray D.'s rook topples the pawn on A4.

With dungeon cunning, Spider brings the pawn to G4. With a steady hand, Yeray D. brings the king to D5, and spider's king advances from G6 to H5.

Yeray D. advances the king from D5 to E5, while spider sets the pawn on G3, watching every square. Without hurry or fear, Yeray D. places the rook on A2.

From the dark, Spider pushes the king to H4; then yeray D.'s rook takes A1, leaving A2 behind. Spider answers by moving the pawn from G3 to G2, and right after that yeray D. slides the rook across the board, from A1 to G1.

With dungeon cunning, Spider brings the king to H3. With a steady hand, Yeray D. brings the king to F4, while spider's king advances from H3 to H4.

From G1 to G2, Yeray D.'s rook swallows Spider's pawn.

Spider sets the king on H3, watching every square; then without hurry or fear, Yeray D. places the king on G5. Spider advances to G2 and claims our rook.

Draw. The dungeon keeps the names of Yeray D. and Spider.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 24 s
Moves
42
How it ended
draw
Captures (hero / opponent)
10 / 1
Material captured (hero / opponent)
18 / 5
First capture
move 0

Floor 3 statistics

Against Spider, heroes have won 43% of 961 finished games (414 wins, 153 losses, 394 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.

This game (42 moves) lasted longer than 25% of the games on this floor.

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