Battle chronicle

The duel begins: our hero against Rat on floor 1.

our hero answers with fury: the king leaps from D5 to C5 and captures the enemy pawn.

Checkmate. Rat defeats our hero on this floor.

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The battle, move by move

our hero slides the pawn across the board, from E2 to E3; then with dungeon cunning, Rat brings the pawn to A4. With a steady hand, our hero brings the pawn to D3, and right after that rat's knight advances from D7 to B6.

our hero captures the enemy pawn: the pawn leaps from B2 to A3.

Rat sets the king on F7, watching every square, while without hurry or fear, our hero places the pawn on G3. From the dark, Rat pushes the king to E8, and our hero's pawn takes E4, leaving E3 behind.

Rat answers by moving the king from E8 to F8, while our hero slides the pawn across the board, from C2 to C3. With dungeon cunning, Rat brings the pawn to C4.

our hero captures the enemy pawn: the pawn leaps from D3 to C4.

Rat's pawn advances from E7 to E6. our hero advances the king from E1 to D2, and right after that rat sets the pawn on E5, watching every square.

Without hurry or fear, our hero places the king on E2. From the dark, Rat pushes the king to G8, while our hero's king takes D3, leaving E2 behind.

Rat answers by moving the pawn from C6 to C5, and our hero slides the king across the board, from D3 to D2. With dungeon cunning, Rat brings the king to H7.

With a steady hand, our hero brings the king to E2, and right after that rat's king advances from H7 to G8. our hero advances the king from E2 to E1; then rat sets the king on H8, watching every square.

Without hurry or fear, our hero places the pawn on F3. Rat's pawn falls on F3 and tears the pawn from our hero.

our hero's pawn takes G4, leaving G3 behind. Rat answers by moving the king from H8 to G8, while our hero slides the pawn across the board, from H2 to H3.

Rat's knight falls on C4 and tears the pawn from our hero.

With a steady hand, our hero brings the king to F2; then rat's knight advances from C4 to D2. our hero advances the king from F2 to G1, and right after that rat sets the knight on B1, watching every square.

Without hurry or fear, our hero places the king on H2. From the dark, Rat pushes the king to F7, while our hero's king takes G3, leaving H2 behind.

Rat answers by moving the knight from B1 to D2, and our hero slides the king across the board, from G3 to H4. Check from Rat: the pawn plants itself on G5.

our hero claims the enemy pawn by landing on G5.

Rat's pawn advances from F3 to F2. our hero advances the king from G5 to F5; then rat sets the king on F8, watching every square.

our hero claims the enemy pawn by landing on E5.

From the dark, Rat pushes the king to E8, and our hero's king takes F6, leaving E5 behind. On F1, Rat promotes and gains a reinforcing queen.

our hero slides the king across the board, from F6 to G7, and right after that with dungeon cunning, Rat brings the queen to A1. With a steady hand, our hero brings the king to H8; then rat's queen advances from A1 to B1.

our hero advances the king from H8 to G8. Rat's queen falls on E4 and tears the pawn from our hero.

Without hurry or fear, our hero places the king on G7. Rat's queen reaches E5 and threatens our hero's king.

our hero's king takes G6, leaving G7 behind. Rat's queen falls on C3 and tears the pawn from our hero.

our hero slides the king across the board, from G6 to F5. Rat gives check with the queen on D3.

With a steady hand, our hero brings the king to E5, and right after that rat's queen advances from D3 to B5. our hero advances the king from E5 to D5.

Check from Rat: the queen plants itself on D7.

our hero claims the enemy pawn by landing on C5.

From the dark, Rat pushes the queen to D8, and our hero's king takes B4, leaving C5 behind. Rat answers by moving the pawn from C7 to C6.

our hero claims the enemy pawn by landing on A4.

With dungeon cunning, Rat brings the knight to F1. With a steady hand, our hero brings the king to B4.

Rat gives check with the queen on D4.

our hero advances the king from B4 to A5, and right after that rat sets the queen on G1, watching every square. Without hurry or fear, our hero places the king on A6.

From the dark, Rat pushes the queen to E3, while our hero's king takes B7, leaving A6 behind. Rat answers by moving the queen from E3 to G3.

our hero captures the enemy pawn: the king leaps from B7 to C6.

Rat's queen reaches G2 and threatens our hero's king.

With a steady hand, our hero brings the king to C7, and right after that rat's king advances from E8 to E7. our hero advances the king from C7 to C8; then rat sets the queen on D5, watching every square.

Without hurry or fear, our hero places the king on B8. From the dark, Rat pushes the queen to D3, and our hero's king takes C7, leaving B8 behind.

Check from Rat: the queen plants itself on C4.

our hero slides the king across the board, from C7 to B7. Rat gives check with the queen on B5.

With a steady hand, our hero brings the king to C8; then rat's queen advances from B5 to D5. our hero advances the pawn from H3 to H4.

Check from Rat: the queen plants itself on C6.

Without hurry or fear, our hero places the king on B8. Rat gives check with the queen on E8.

our hero's king takes B7, leaving B8 behind. Rat's queen reaches B5 and threatens our hero's king.

our hero slides the king across the board, from B7 to C7. Check from Rat: the queen plants itself on E5.

With a steady hand, our hero brings the king to C6, and right after that rat's queen advances from E5 to A5. our hero advances the pawn from G4 to G5.

Rat's queen reaches A8 and threatens our hero's king.

Without hurry or fear, our hero places the king on C5. Check from Rat: the queen plants itself on A7.

our hero's king takes B4, leaving C5 behind. Rat answers by moving the queen from A7 to A8, while our hero slides the king across the board, from B4 to C3.

After toppling the pawn on A3, Rat threatens our hero's king.

With a steady hand, our hero brings the king to C2. Check from Rat: the knight plants itself on E3.

our hero advances the king from C2 to B1. Rat gives check with the queen on B4.

Without hurry or fear, our hero places the king on C1. From the dark, Rat pushes the queen to B6, while our hero's pawn takes G6, leaving G5 behind.

Check from Rat: the queen plants itself on C6.

our hero slides the king across the board, from C1 to B1. Rat gives check with the queen on C2.

With a steady hand, our hero brings the king to A1. Rat's edge falls on C1 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
5 min 15 s
Moves
124
How it ended
checkmate
Captures (hero / opponent)
7 / 5
Material captured (hero / opponent)
7 / 5
First capture
move 2

Floor 1 statistics

Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (124 moves) lasted longer than 90% of the games on this floor.

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