Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

With an adventurer's precision, our hero takes the rival knight on G3.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

our hero claims the enemy knight by landing on G3.

Slug sets the pawn on E4, watching every square. our hero captures the enemy pawn: the pawn leaps from B2 to C3.

From the dark, Slug pushes the pawn to E5, while our hero's king takes F2, leaving E1 behind. Slug answers by moving the king from E8 to D8.

our hero captures the enemy pawn: the bishop leaps from C1 to H6.

With dungeon cunning, Slug brings the bishop to C7. With a steady hand, our hero brings the bishop to G7, and right after that slug's king advances from D8 to E8.

our hero advances the king from F2 to E3; then slug sets the pawn on D6, watching every square. our hero claims the enemy pawn by landing on E4.

From the dark, Slug pushes the king to F7, and our hero's bishop takes H6, leaving G7 behind. Slug answers by moving the bishop from C7 to D8, while our hero slides the bishop across the board, from H6 to E3.

With dungeon cunning, Slug brings the pawn to E6. With a steady hand, our hero brings the king to D3; then slug's king advances from F7 to E8.

our hero advances the king from D3 to C4. Slug gives check with the pawn on D5.

Without hurry or fear, our hero places the king on C5. From the dark, Slug pushes the king to D7, while our hero's bishop takes H6, leaving E3 behind.

Slug answers by moving the bishop from D8 to G5. our hero captures the enemy bishop: the bishop leaps from H6 to G5.

With dungeon cunning, Slug brings the pawn to H5. With a steady hand, our hero brings the bishop to H4, and right after that slug's pawn advances from D5 to D4.

our hero captures the enemy pawn: the pawn leaps from C3 to D4.

A cruel blow: Slug's pawn captures our hero's pawn on D4.

our hero claims the enemy pawn by landing on D4.

From the dark, Slug pushes the king to C7, and our hero's king takes E5, leaving D4 behind. Slug answers by moving the king from C7 to D7, while our hero slides the king across the board, from E5 to E4.

With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the king to E5; then slug's king advances from E8 to D7.

our hero advances the pawn from E2 to E4, and right after that slug sets the king on E8, watching every square. our hero captures the enemy pawn: the king leaps from E5 to E6.

From the dark, Slug pushes the king to F8, while our hero's king takes F6, leaving E6 behind. Slug answers by moving the king from F8 to E8, and our hero slides the king across the board, from F6 to F5.

With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the king to G5, and right after that slug's king advances from F7 to F8.

our hero captures the enemy pawn: the king leaps from G5 to H5.

Slug sets the king on E8, watching every square. our hero claims the enemy pawn by landing on G4.

From the dark, Slug pushes the king to D7, and our hero's king takes F5, leaving G4 behind. Slug answers by moving the king from D7 to D6, while our hero slides the king across the board, from F5 to F6.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the pawn to E5; then slug's king advances from D7 to C7.

our hero advances the king from F6 to F7, and right after that slug sets the king on D7, watching every square. From E6, our hero's pawn forces Slug to defend.

From the dark, Slug pushes the king to C8, while our hero's pawn takes E7, leaving E6 behind. Slug answers by moving the king from C8 to D7, and our hero slides the pawn across the board, from G3 to G4.

With dungeon cunning, Slug brings the king to D6. With a steady hand, our hero brings the pawn to G5, and right after that slug's king advances from D6 to C7.

our hero advances the pawn from G5 to G6; then slug sets the king on B8, watching every square. Without hurry or fear, our hero places the pawn on G7.

From the dark, Slug pushes the king to C7. our hero's pawn crowns on G8 and becomes a queen.

Slug answers by moving the king from C7 to D7. our hero's pawn crowns on E8 and becomes a queen.

With dungeon cunning, Slug brings the king to D6. our hero gives check with the queen on G6.

Slug's king advances from D6 to C7. From E7, our hero's queen forces Slug to defend.

Slug sets the king on B8, watching every square. our hero delivers the final mate from G8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 19 s
Moves
83
How it ended
checkmate
Captures (hero / opponent)
10 / 1
Material captured (hero / opponent)
14 / 1
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (83 moves) lasted longer than 80% of the games on this floor.

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