Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

Rat advances its king to A6 and claims our queen.

Rat falls to our hero's mate. The legend grows.

Loading…

The battle, move by move

our hero claims the enemy pawn by landing on A3.

From the dark, Rat pushes the pawn to E5, and our hero's pawn takes E3, leaving E2 behind. Rat answers by moving the pawn from C5 to C4, while our hero slides the pawn across the board, from D2 to D3.

With dungeon cunning, Rat brings the pawn to G3. our hero captures the enemy pawn: the pawn leaps from F2 to G3.

A cruel blow: Rat's pawn captures our hero's pawn on D3.

our hero claims the enemy pawn by landing on D3.

Rat sets the king on E7, watching every square, and without hurry or fear, our hero places the pawn on D4. From the dark, Rat pushes the pawn to C5.

our hero claims the enemy pawn by landing on C5.

Rat answers by moving the king from E7 to E6, and our hero slides the pawn across the board, from E3 to E4. A cruel blow: Rat's knight captures our hero's pawn on C5.

With a steady hand, our hero brings the pawn to A4. Rat's knight falls on A4 and tears the pawn from our hero.

our hero advances the pawn from H2 to H4; then rat sets the king on D6, watching every square. Without hurry or fear, our hero places the pawn on G4.

From the dark, Rat pushes the pawn to C6, and our hero's pawn takes H5, leaving H4 behind. Rat answers by moving the knight from A4 to B6.

our hero claims the enemy pawn by landing on G6.

With dungeon cunning, Rat brings the king to C5. With a steady hand, our hero brings the pawn to G7; then rat's pawn advances from A5 to A4.

our hero's pawn crowns on G8 and becomes a queen.

Rat sets the king on B5, watching every square, and without hurry or fear, our hero places the queen on G5. From the dark, Rat pushes the pawn to C5.

our hero claims the enemy pawn by landing on E5.

Rat answers by moving the knight from B6 to D7, and our hero slides the queen across the board, from E5 to F5. With dungeon cunning, Rat brings the king to B4.

our hero claims the enemy knight by landing on D7.

Rat's pawn advances from A4 to A3. From D2, our hero's queen forces Rat to defend.

Rat sets the king on B5, watching every square. Check: our hero tightens the net by bringing the queen to D3.

From the dark, Rat pushes the king to C6, and our hero's pawn takes E5, leaving E4 behind. Rat answers by moving the king from C6 to B7.

our hero claims the enemy pawn by landing on A3.

With dungeon cunning, Rat brings the pawn to C4. With a steady hand, our hero brings the queen to C3; then rat's king advances from B7 to B6.

our hero claims the enemy pawn by landing on C4.

Rat sets the king on B7, watching every square, and without hurry or fear, our hero places the queen on E6. From the dark, Rat pushes the king to A8.

Check: our hero tightens the net by bringing the queen to C6.

Rat answers by moving the king from A8 to A7. our hero gives check with the queen on A6.

A cruel blow: Rat's king captures our hero's queen on A6.

With a steady hand, our hero brings the pawn to E6, and right after that rat's king advances from A6 to B6. our hero advances the pawn from E6 to E7; then rat sets the king on C5, watching every square.

our hero's pawn crowns on E8 and becomes a queen.

From the dark, Rat pushes the king to C4, and our hero's queen takes E5, leaving E8 behind. Rat answers by moving the king from C4 to B4, while our hero slides the pawn across the board, from G4 to G5.

With dungeon cunning, Rat brings the king to A3. With a steady hand, our hero brings the pawn to G6; then rat's king advances from A3 to B4.

our hero advances the pawn from G6 to G7, and right after that rat sets the king on A3, watching every square. our hero's pawn crowns on G8 and becomes a queen.

From the dark, Rat pushes the king to B4. our hero gives check with the queen on G4.

Rat answers by moving the king from B4 to A3. From F3, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to A4. Check: our hero tightens the net by bringing the queen to D4.

Rat's king advances from A4 to B5. our hero gives check with the queen on D5.

Rat sets the king on A6, watching every square, while without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the king to B6, and our hero's pawn takes G5, leaving G4 behind.

Rat answers by moving the king from B6 to A7, while our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Rat brings the king to B6.

With a steady hand, our hero brings the pawn to G7; then rat's king advances from B6 to A6. our hero's pawn crowns on G8 and becomes a queen.

Rat sets the king on A7, watching every square, and without hurry or fear, our hero places the queen on D8. From the dark, Rat pushes the king to A6.

From D6, our hero's queen forces Rat to defend.

Rat answers by moving the king from A6 to A7. our hero delivers the final mate from F7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 44 s
Moves
95
How it ended
checkmate
Captures (hero / opponent)
9 / 4
Material captured (hero / opponent)
11 / 12
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2658 finished games (1128 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (95 moves) lasted longer than 78% of the games on this floor.

More from floor 1