Kronik pertempuran

pahlawan kita menata bidak menghadap Siput. Dungeon menyaksikan dalam keheningan.

pahlawan kita membalas dengan amarah: pion melompat dari C2 ke B3 dan menangkap kuda musuh.

pahlawan kita terpaksa melarikan diri. Siput memegang medan.

Memuat…

Pertempuran, langkah demi langkah

Serangan bersih: pion pahlawan kita menjatuhkan kuda di B3.

Siput maju ke B2 dan merebut pion kita.

pahlawan kita terpaksa melarikan diri. Siput memegang medan.

Game details

Hero's colour
White
Time control
10+0
Actual duration
7 s
Moves
2
How it ended
resignation
Captures (hero / opponent)
1 / 1
Material captured (hero / opponent)
3 / 1
First capture
move 0

Floor 2 statistics

Against Siput, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (2 moves) lasted longer than 2% of the games on this floor.

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