Kronik pertempuran

Di kedalaman selokan, pahlawan kita menghadapi Siput.

Siput menggerakkan kuda dari B3 ke C1 dan menjatuhkan gajah pahlawan kita!

pahlawan kita terpaksa melarikan diri. Siput memegang medan.

Memuat…

Pertempuran, langkah demi langkah

Tanpa tergesa-gesa dan tanpa takut, pahlawan kita menaruh raja di F1. Dari kegelapan, Siput mendorong pion ke B4; lalu raja pahlawan kita menempati G1, meninggalkan F1 di belakang.

Siput maju ke C1 dan merebut gajah kita.

pahlawan kita terpaksa melarikan diri. Siput memegang medan.

Game details

Hero's colour
White
Time control
10+0
Actual duration
15 s
Moves
4
How it ended
resignation
Captures (hero / opponent)
0 / 1
Material captured (hero / opponent)
0 / 3
First capture
move 2

Floor 2 statistics

Against Siput, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (4 moves) lasted longer than 2% of the games on this floor.

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