Kronik pertempuran
Legenda baru ditulis: pahlawan kita menantang Siput di lantai 2.
pion pahlawan kita mendarat di C3 dan mengalahkan gajah Siput!
pahlawan kita jatuh di bawah skak mat Siput. Dungeon tidak mengampuni.
Memuat…
Pertempuran, langkah demi langkah
pahlawan kita merebut gajah musuh dengan mendarat di C3.
pion Siput jatuh di A2 dan merobek pion dari pahlawan kita.
raja pahlawan kita menempati D1, meninggalkan E1 di belakang. Mat. Siput menutup jaring dan pahlawan kita jatuh di A1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 7 s
- Moves
- 4
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 1
- Material captured (hero / opponent)
- 3 / 1
- First capture
- move 0
Floor 2 statistics
Against Siput, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (4 moves) lasted longer than 2% of the games on this floor.