Battle chronicle

The duel begins: our hero against Rat on floor 1.

Rat moves its queen from E5 to C7 and topples our hero's queen!

Neither our hero nor Rat claims victory. A draw on the board.

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The battle, move by move

our hero's pawn takes G3, leaving G2 behind. Rat answers by moving the pawn from C5 to C4, while our hero slides the pawn across the board, from C2 to C3.

With dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the pawn to E4; then rat's knight advances from D7 to B6.

our hero advances the pawn from E4 to E5, and right after that rat sets the pawn on E6, watching every square. Without hurry or fear, our hero places the pawn on H4.

A cruel blow: Rat's pawn captures our hero's pawn on H3.

our hero's pawn takes F4, leaving F2 behind. Rat answers by moving the pawn from A5 to A4, and our hero slides the pawn across the board, from G3 to G4.

With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the pawn to F5. Rat's pawn falls on F5 and tears the pawn from our hero.

our hero captures the enemy pawn: the pawn leaps from G4 to F5.

Rat sets the pawn on H2, watching every square. our hero claims the enemy pawn by landing on E6.

From the dark, Rat pushes the king to D8, and our hero's pawn takes D4, leaving D2 behind. On H1, Rat promotes and gains a reinforcing bishop.

our hero slides the king across the board, from E1 to E2, and right after that with dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the pawn to D5.

A cruel blow: Rat's pawn captures our hero's pawn on D5.

our hero advances the pawn from E6 to E7. Rat's bishop reaches F3 and threatens our hero's king.

our hero captures the enemy bishop: the king leaps from E2 to F3.

From the dark, Rat pushes the knight to C8, while our hero's pawn takes E6, leaving E5 behind. Rat's king falls on E7 and tears the pawn from our hero.

our hero slides the king across the board, from F3 to E3; then with dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the pawn to E7, and right after that rat's knight advances from C8 to D6.

our hero advances the king from E3 to D4; then rat sets the pawn on C6, watching every square. Without hurry or fear, our hero places the king on C5.

Rat's king falls on E7 and tears the pawn from our hero.

our hero captures the enemy pawn: the king leaps from C5 to C6.

Rat answers by moving the king from E7 to E6, while our hero slides the king across the board, from C6 to C7. With dungeon cunning, Rat brings the pawn to D4.

our hero captures the enemy pawn: the pawn leaps from C3 to D4.

Rat's pawn advances from C4 to C3. our hero advances the king from C7 to C6, and right after that rat sets the pawn on C2, watching every square.

From D5, our hero's pawn forces Rat to defend.

From the dark, Rat pushes the king to E5, while our hero's king takes D7, leaving C6 behind. Rat answers by moving the king from E5 to D4.

our hero captures the enemy knight: the king leaps from D7 to D6.

On C1, Rat promotes and gains a reinforcing queen.

With a steady hand, our hero brings the king to E7. Rat gives check with the queen on E1.

our hero advances the king from E7 to D8; then rat sets the queen on D2, watching every square. Without hurry or fear, our hero places the pawn on D6.

From the dark, Rat pushes the queen to H2, and our hero's pawn takes D7, leaving D6 behind. Rat answers by moving the king from D4 to C3, while our hero slides the king across the board, from D8 to C8.

With dungeon cunning, Rat brings the queen to H3. With a steady hand, our hero brings the king to B8.

Check from Rat: the queen plants itself on H8.

our hero's pawn crowns on D8 and becomes a queen.

Rat gives check with the queen on E5.

Check: our hero tightens the net by bringing the queen to C7.

After toppling the queen on C7, Rat threatens our hero's king.

our hero claims the enemy queen by landing on C7.

Rat answers by moving the king from C3 to B4, and our hero slides the king across the board, from C7 to D6. With dungeon cunning, Rat brings the king to C3.

With a steady hand, our hero brings the king to C5, and right after that rat's king advances from C3 to B2. our hero advances the king from C5 to B5; then rat sets the king on C2, watching every square.

Without hurry or fear, our hero places the king on A5. From the dark, Rat pushes the king to D3. our hero captures the enemy pawn: the king leaps from A5 to A4.

Rat answers by moving the king from D3 to D2. our hero claims the enemy pawn by landing on A3.

With dungeon cunning, Rat brings the king to C3. With a steady hand, our hero brings the king to A4; then rat's king advances from C3 to D4.

our hero advances the pawn from A2 to A3, and right after that rat sets the king on C5, watching every square. Without hurry or fear, our hero places the king on A5.

From the dark, Rat pushes the king to C6, while our hero's pawn takes A4, leaving A3 behind. Rat answers by moving the king from C6 to C5, and our hero slides the king across the board, from A5 to A6.

With dungeon cunning, Rat brings the king to B4. With a steady hand, our hero brings the pawn to A5, and right after that rat's king advances from B4 to C5.

our hero advances the king from A6 to A7; then rat sets the king on C6, watching every square. Without hurry or fear, our hero places the pawn on A6.

From the dark, Rat pushes the king to C7, and our hero's king takes A8, leaving A7 behind. Rat answers by moving the king from C7 to C8, while our hero slides the king across the board, from A8 to A7.

With dungeon cunning, Rat brings the king to C7. With a steady hand, our hero brings the king to A8; then rat's king advances from C7 to C8.

our hero advances the pawn from A6 to A7, and right after that rat sets the king on D7, watching every square. Without hurry or fear, our hero places the king on B8.

From the dark, Rat pushes the king to D6. our hero's pawn crowns on A8 and becomes a queen.

Rat answers by moving the king from D6 to E5, and our hero slides the queen across the board, from A8 to C6. With dungeon cunning, Rat brings the king to D4.

With a steady hand, our hero brings the king to B7, and right after that rat's king advances from D4 to E3. our hero advances the king from B7 to B6; then rat sets the king on D3, watching every square.

our hero gives check with the queen on D5.

From the dark, Rat pushes the king to E3, and our hero's king takes B5, leaving B6 behind. Rat answers by moving the king from E3 to E2.

Check: our hero tightens the net by bringing the queen to E4.

With dungeon cunning, Rat brings the king to D2. With a steady hand, our hero brings the king to B4; then rat's king advances from D2 to C1.

our hero advances the king from B4 to B3, and right after that rat sets the king on D2, watching every square. Check: our hero tightens the net by bringing the queen to D4.

From the dark, Rat pushes the king to E2, while our hero's king takes C3, leaving B3 behind. Rat answers by moving the king from E2 to E1.

From E3, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to F1. With a steady hand, our hero brings the king to D2, and right after that rat's king advances from F1 to G2.

our hero advances the queen from E3 to F4; then rat sets the king on H3, watching every square. From F3, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to H2, and our hero's king takes E2, leaving D2 behind. Rat answers by moving the king from H2 to G1, while our hero slides the queen across the board, from F3 to H3.

The duel ends in a draw: our hero and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 5 s
Moves
143
How it ended
stalemate
Captures (hero / opponent)
9 / 6
Material captured (hero / opponent)
21 / 14
First capture
move 5

Floor 1 statistics

Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (143 moves) lasted longer than 95% of the games on this floor.

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