Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
Slug advances its bishop to B8 and claims our queen.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
our hero's pawn takes E4, leaving E2 behind. Slug answers by moving the pawn from C3 to C2, and our hero slides the king across the board, from E1 to D2.
With dungeon cunning, Slug brings the bishop to B8. our hero claims the enemy pawn by landing on C2.
Slug's king advances from E8 to D8. our hero advances the pawn from B2 to B4; then slug sets the pawn on D5, watching every square.
our hero claims the enemy pawn by landing on D5.
From the dark, Slug pushes the knight to H5. our hero captures the enemy pawn: the pawn leaps from D5 to E6.
Slug answers by moving the knight from H5 to F4, while our hero slides the king across the board, from C2 to B3. With dungeon cunning, Slug brings the knight to H5.
With a steady hand, our hero brings the pawn to A4; then slug's bishop advances from B8 to D6. our hero advances the pawn from B4 to B5, and right after that slug sets the knight on F6, watching every square.
Without hurry or fear, our hero places the king on A2. From the dark, Slug pushes the knight to E8, while our hero's pawn takes B6, leaving B5 behind.
Slug answers by moving the pawn from H6 to H5, and our hero slides the pawn across the board, from B6 to B7. With dungeon cunning, Slug brings the pawn to G3.
our hero's pawn crowns on B8 and becomes a queen.
Slug's bishop falls on B8 and tears the queen from our hero.
our hero captures the enemy pawn: the pawn leaps from H2 to G3.
Slug sets the pawn on H4, watching every square. our hero claims the enemy pawn by landing on H4.
From the dark, Slug pushes the bishop to C7, and our hero's pawn takes H5, leaving H4 behind. Slug answers by moving the king from D8 to C8, while our hero slides the pawn across the board, from H5 to H6.
With dungeon cunning, Slug brings the bishop to B8. With a steady hand, our hero brings the pawn to A5; then slug's knight advances from E8 to F6.
our hero advances the king from A2 to A3, and right after that slug sets the king on C7, watching every square. Without hurry or fear, our hero places the pawn on A6.
From the dark, Slug pushes the knight to D5, while our hero's king takes A4, leaving A3 behind. Slug answers by moving the knight from D5 to F4, and our hero slides the pawn across the board, from A6 to A7.
A cruel blow: Slug's bishop captures our hero's pawn on A7.
With a steady hand, our hero brings the king to A5, and right after that slug's pawn advances from E5 to E4. our hero advances the king from A5 to A6; then slug sets the bishop on E3, watching every square.
Without hurry or fear, our hero places the king on A5. From the dark, Slug pushes the bishop to D4, and our hero's king takes B4, leaving A5 behind.
Slug gives check with the bishop on C3.
our hero claims the enemy bishop by landing on C3.
With dungeon cunning, Slug brings the knight to G6. With a steady hand, our hero brings the king to D4; then slug's knight advances from G6 to F4.
our hero claims the enemy pawn by landing on E4.
Slug's knight falls on E6 and tears the pawn from our hero.
Without hurry or fear, our hero places the king on E5. From the dark, Slug pushes the king to D8. our hero claims the enemy knight by landing on E6.
Slug answers by moving the king from D8 to C7. our hero captures the enemy pawn: the king leaps from E6 to E7.
With dungeon cunning, Slug brings the king to B8. With a steady hand, our hero brings the king to F7, and right after that slug's king advances from B8 to C7.
our hero advances the king from F7 to G7; then slug sets the king on B8, watching every square. our hero claims the enemy pawn by landing on H7.
From the dark, Slug pushes the king to A7, and our hero's king takes H8, leaving H7 behind. Slug answers by moving the king from A7 to A8, while our hero slides the pawn across the board, from H6 to H7.
With dungeon cunning, Slug brings the king to B8. With a steady hand, our hero brings the king to G8; then slug's king advances from B8 to C7.
our hero's pawn crowns on H8 and becomes a queen.
Slug sets the king on D6, watching every square, and without hurry or fear, our hero places the queen on C3. From the dark, Slug pushes the king to E7, while our hero's queen takes C6, leaving C3 behind.
Slug answers by moving the king from E7 to D8, and our hero slides the queen across the board, from C6 to B7. With dungeon cunning, Slug brings the king to E8.
With a steady hand, our hero brings the queen to C7.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 24 s
- Moves
- 85
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 3
- Material captured (hero / opponent)
- 14 / 11
- First capture
- move 2
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (85 moves) lasted longer than 81% of the games on this floor.