Battle chronicle

In the depths of Sewers, our hero faces Rat.

With an adventurer's precision, our hero takes the rival pawn on G4.

Rat falls to our hero's mate. The legend grows.

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The battle, move by move

our hero's pawn takes E3, leaving E2 behind. Rat answers by moving the pawn from A5 to A4.

A clean strike: our hero's pawn topples the pawn on A3.

With dungeon cunning, Rat brings the knight to B6. With a steady hand, our hero brings the pawn to C3, and rat's knight advances from B6 to D7.

our hero advances the pawn from E3 to E4, while rat sets the pawn on C4, watching every square. Without hurry or fear, our hero places the pawn on E5.

From the dark, Rat pushes the pawn to C5; then our hero's pawn takes E6, leaving E5 behind. Rat answers by moving the pawn from G6 to G5, and right after that our hero slides the pawn across the board, from F2 to F3.

With dungeon cunning, Rat brings the knight to B6. A clean strike: our hero's pawn topples the pawn on G4.

Rat's king advances from E8 to F8. our hero advances the pawn from H2 to H4, and rat sets the pawn on C6, watching every square.

Without hurry or fear, our hero places the pawn on H5. From the dark, Rat pushes the king to E8, and right after that our hero's pawn takes H6, leaving H5 behind.

Rat answers by moving the knight from B6 to A8; then our hero slides the pawn across the board, from H6 to H7. With dungeon cunning, Rat brings the knight to C7.

And it is checkmate: our hero ends the game on H8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 47 s
Moves
25
How it ended
checkmate
Captures (hero / opponent)
2 / 0
Material captured (hero / opponent)
2 / 0
First capture
move 1

Floor 1 statistics

Against Rat, heroes have won 43% of 2647 finished games (1126 wins, 427 losses, 1094 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (25 moves) lasted longer than 11% of the games on this floor.

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