Battle chronicle
our hero draws pieces against Giant Rat. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival knight on A2.
Giant Rat falls to our hero's mate. The legend grows.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on E3.
From the dark, Giant Rat pushes the pawn to A4, and right after that our hero's pawn takes B3, leaving B2 behind. Giant Rat gives check with the knight on D3.
our hero slides the king across the board, from E1 to D1. Giant Rat's bishop reaches F3 and threatens our hero's king.
With a steady hand, our hero brings the king to C2. Check from Giant Rat: the knight plants itself on B4.
our hero advances the king from C2 to B1. Giant Rat advances to A2 and claims our pawn.
From C1 to A3, our hero's bishop swallows Giant Rat's bishop.
From the dark, Giant Rat pushes the pawn to D5. A clean strike: our hero's king topples the knight on A2.
Giant Rat answers by moving the king from E8 to D8. From B3 to C4, our hero's pawn swallows Giant Rat's pawn.
With dungeon cunning, Giant Rat brings the bishop to H1. With a steady hand, our hero brings the pawn to H3, while giant Rat's king advances from D8 to D7.
From H3 to G4, our hero's pawn swallows Giant Rat's pawn.
Giant Rat sets the pawn on C5, watching every square. A clean strike: our hero's pawn topples the pawn on D5.
From the dark, Giant Rat pushes the king to D6, and right after that our hero's pawn takes G5, leaving G4 behind. Giant Rat answers by moving the king from D6 to E5; then our hero slides the pawn across the board, from G5 to G6.
With dungeon cunning, Giant Rat brings the king to F5. With a steady hand, our hero brings the pawn to G7, and giant Rat's king advances from F5 to E4.
Promotion: on G8, our hero turns a pawn into a queen.
Giant Rat sets the king on D3, watching every square, and right after that without hurry or fear, our hero places the pawn on D6. From the dark, Giant Rat pushes the king to C2.
From H7, our hero's queen forces Giant Rat to defend.
Giant Rat answers by moving the bishop from H1 to E4. By taking the bishop on E4, our hero drives Giant Rat into check.
From the shadows, Backstab. Giant Rat loses a piece to our hero's blade.
Giant Rat moves the king from C2 to D2 and topples our hero's pawn.
our hero gives check with the queen on D5.
Giant Rat's king advances from D2 to C2. By taking the pawn on C5, our hero drives Giant Rat into check.
Giant Rat sets the king on D1, watching every square. Without hurry or fear, our hero places the pawn on D7, and right after that from the dark, Giant Rat pushes the king to D2.
Promotion: on D8, our hero turns a pawn into a queen.
Giant Rat answers by moving the king from D2 to E1. From H4, our hero's queen forces Giant Rat to defend.
With dungeon cunning, Giant Rat brings the king to D1. our hero delivers the final mate from C1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 39 s
- Moves
- 47
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 2
- Material captured (hero / opponent)
- 14 / 2
- First capture
- move 0
- Skills used
- 1
Floor 5 statistics
Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (47 moves) lasted longer than 42% of the games on this floor.