Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

With an adventurer's precision, our hero takes the rival knight on B3.

Slug falls to our hero's mate. The legend grows.

Loading…

The battle, move by move

our hero claims the enemy knight by landing on B3.

After toppling the pawn on D2, Slug threatens our hero's king.

our hero captures the enemy pawn: the king leaps from E1 to D2.

From the dark, Slug pushes the king to D8, while our hero's pawn takes F3, leaving F2 behind. Slug answers by moving the bishop from E4 to G6.

our hero captures the enemy pawn: the pawn leaps from F3 to G4.

With dungeon cunning, Slug brings the pawn to F6. With a steady hand, our hero brings the pawn to H4, and right after that slug's bishop advances from G6 to B1.

our hero advances the king from D2 to C1; then slug sets the pawn on C4, watching every square. our hero claims the enemy bishop by landing on B1.

From the dark, Slug pushes the pawn to F5. our hero captures the enemy pawn: the pawn leaps from B3 to C4.

A cruel blow: Slug's pawn captures our hero's pawn on C4.

our hero claims the enemy pawn by landing on F5.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the pawn to F6; then slug's king advances from D7 to E8.

our hero advances the pawn from H4 to H5, and right after that slug sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on H6.

From the dark, Slug pushes the pawn to D5, while our hero's pawn takes H7, leaving H6 behind. Slug answers by moving the pawn from C4 to C3, and our hero slides the pawn across the board, from F6 to F7.

Slug gives check with the pawn on C2.

our hero claims the enemy pawn by landing on C2.

Slug's king advances from D8 to D7. our hero's pawn crowns on F8 and becomes a queen.

Slug sets the pawn on B5, watching every square. our hero's pawn crowns on H8 and becomes a queen.

From the dark, Slug pushes the king to C7, and our hero's queen takes H6, leaving H8 behind. Slug answers by moving the pawn from D5 to D4.

our hero gives check with the queen on F7.

With dungeon cunning, Slug brings the king to B8. Mate. our hero's queen on H8 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
31 s
Moves
39
How it ended
checkmate
Captures (hero / opponent)
7 / 2
Material captured (hero / opponent)
11 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (39 moves) lasted longer than 21% of the games on this floor.

More from floor 2