Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

Slug moves its king from B6 to A5 and topples our hero's queen!

In the end, our hero delivers checkmate and Slug flees the board.

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The battle, move by move

With a steady hand, our hero brings the pawn to H3, while slug's pawn advances from C3 to C2. From H3 to G4, our hero's pawn swallows Slug's pawn.

Slug sets the bishop on C6, watching every square; then without hurry or fear, our hero places the pawn on F4. From the dark, Slug pushes the pawn to B4, and right after that our hero's pawn takes F5, leaving F4 behind.

Slug answers by moving the bishop from C6 to A4; then our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Slug brings the pawn to D5.

With a steady hand, our hero brings the pawn to F6, and slug's pawn advances from C5 to C4. our hero advances the knight from G1 to E2, while slug sets the pawn on B5, watching every square.

Without hurry or fear, our hero places the pawn on G3. From the dark, Slug pushes the king to D7; then our hero's pawn takes G4, leaving G3 behind.

Slug answers by moving the king from D7 to C8, and right after that our hero slides the knight across the board, from E2 to D4. With dungeon cunning, Slug brings the king to C7.

Check: our hero tightens the net by bringing the knight to E6.

Slug's king advances from C7 to C8. our hero advances the knight from E6 to F8, and slug sets the king on C7, watching every square.

Without hurry or fear, our hero places the pawn on G6. From the dark, Slug pushes the king to D8, and right after that our hero's pawn takes G7, leaving G6 behind.

Slug answers by moving the king from D8 to C8. Promotion: on G8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the king to B8. From G8 to F7, our hero's queen swallows Slug's pawn.

Slug's king advances from B8 to C8. our hero advances the knight from F8 to D7, while slug sets the pawn on D4, watching every square.

our hero gives check with the queen on E8.

From the dark, Slug pushes the king to C7; then our hero's knight takes C5, leaving D7 behind. Slug answers by moving the pawn from D4 to D3.

Check: our hero tightens the net by bringing the queen to E7.

With dungeon cunning, Slug brings the king to B8. our hero gives check with the knight on D7.

Slug's king advances from B8 to C7. From E5, our hero's knight forces Slug to defend.

Slug sets the king on B6, watching every square. Check: our hero tightens the net by bringing the queen to D6.

From the dark, Slug pushes the king to B7, and right after that our hero's knight takes D7, leaving E5 behind. Slug answers by moving the king from B7 to A7; then our hero slides the queen across the board, from D6 to C6.

With dungeon cunning, Slug brings the pawn to B2. With a steady hand, our hero brings the knight to B6, and slug's king advances from A7 to A6.

our hero gives check with the queen on A8.

Slug advances to B6 and claims our knight.

From C1 to B2, our hero's bishop swallows Slug's pawn.

From the dark, Slug pushes the pawn to B3. Check: our hero tightens the net by bringing the queen to B8.

Slug answers by moving the king from B6 to A6, and right after that our hero slides the pawn across the board, from F6 to F7. With dungeon cunning, Slug brings the pawn to B4.

Promotion: on F8, our hero turns a pawn into a queen.

Slug's bishop advances from A4 to E8. From F8 to E8, our hero's queen swallows Slug's bishop.

Slug's pawn crowns on C1 and a hostile queen is born.

Without hurry or fear, our hero places the king on F2. From the dark, Slug pushes the queen to A1. From E6, our hero's queen forces Slug to defend.

Slug answers by moving the king from A6 to A5. Check: our hero tightens the net by bringing the queen to A8.

With dungeon cunning, Slug brings the king to B5. our hero gives check with the queen on E5.

Slug's king advances from B5 to B6. From A5, our hero's queen forces Slug to defend.

Slug advances to A5 and claims our queen.

By taking the queen on A5, our hero drives Slug into check.

Slug moves the king from B6 to A5 and topples our hero's queen.

our hero's pawn takes G5, leaving G4 behind. Slug answers by moving the king from A5 to A6, and right after that our hero slides the pawn across the board, from G5 to G6.

With dungeon cunning, Slug brings the king to A5. With a steady hand, our hero brings the pawn to G7, while slug's king advances from A5 to B6.

Promotion: on G8, our hero turns a pawn into a queen.

Slug sets the king on C5, watching every square; then without hurry or fear, our hero places the bishop on F6. From the dark, Slug pushes the pawn to C3.

Check: our hero tightens the net by bringing the queen to C8.

Slug answers by moving the king from C5 to D6; then our hero slides the bishop across the board, from F6 to D4. With dungeon cunning, Slug brings the pawn to B2.

From A6, our hero's queen forces Slug to defend.

Slug's king advances from D6 to E7. Check: our hero tightens the net by bringing the bishop to C5.

Slug sets the king on F7, watching every square. our hero gives check with the queen on B7.

From the dark, Slug pushes the king to G6. From E4, our hero's queen forces Slug to defend.

Slug answers by moving the king from G6 to H6. Check: our hero tightens the net by bringing the bishop to F8.

With dungeon cunning, Slug brings the king to H5. A clean strike: our hero's pawn topples the pawn on C3.

Slug advances to C3 and claims our pawn.

From F3, our hero's queen forces Slug to defend.

Slug sets the king on H4, watching every square. our hero delivers the final mate from E7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 33 s
Moves
105
How it ended
checkmate
Captures (hero / opponent)
6 / 4
Material captured (hero / opponent)
16 / 22
First capture
move 1

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (105 moves) lasted longer than 92% of the games on this floor.

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