Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero answers with fury: the king leaps from D5 to D4 and captures the enemy queen.

Checkmate. Slug defeats our hero on this floor.

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The battle, move by move

our hero slides the king across the board, from E1 to D1. Slug gives check with the bishop on C2.

A clean strike: our hero's king topples the bishop on C2.

Slug's knight reaches D4 and threatens our hero's king.

From C2 to C3, our hero's king swallows Slug's pawn.

Check from Slug: the pawn plants itself on B4.

Without hurry or fear, our hero places the king on C4. From the dark, Slug pushes the knight to C2, and right after that our hero's king takes B5, leaving C4 behind.

Slug's knight reaches A3 and threatens our hero's king.

our hero slides the king across the board, from B5 to A4, while with dungeon cunning, Slug brings the pawn to G3. With a steady hand, our hero brings the king to B3, and slug's pawn advances from G3 to G2.

our hero advances the king from B3 to A2, while slug sets the pawn on F5, watching every square. Without hurry or fear, our hero places the king on B3.

From the dark, Slug pushes the king to D7; then our hero's king takes A4, leaving B3 behind. Slug answers by moving the knight from A3 to C2, and right after that our hero slides the king across the board, from A4 to B5.

With dungeon cunning, Slug brings the pawn to F4. A clean strike: our hero's king topples the pawn on B6.

Slug's knight advances from C2 to E3. our hero advances the king from B6 to B5. Slug's pawn crowns on G1 and a hostile queen is born.

Without hurry or fear, our hero places the king on B6. From the dark, Slug pushes the queen to F1, and right after that our hero's king takes B7, leaving B6 behind.

Check from Slug: the queen plants itself on G2.

our hero slides the king across the board, from B7 to B8, while with dungeon cunning, Slug brings the knight to C4. With a steady hand, our hero brings the king to A7.

Slug's queen reaches A2 and threatens our hero's king.

our hero advances the king from A7 to B7. Check from Slug: the queen plants itself on G2.

Without hurry or fear, our hero places the king on A6. Slug gives check with the queen on A8.

our hero's king takes B5, leaving A6 behind. Slug's knight reaches A3 and threatens our hero's king.

our hero slides the king across the board, from B5 to B6, and with dungeon cunning, Slug brings the queen to H1. With a steady hand, our hero brings the king to A5, while slug's knight advances from A3 to B1.

our hero advances the king from A5 to A4, and slug sets the pawn on C4, watching every square. A clean strike: our hero's king topples the pawn on B4.

From the dark, Slug pushes the queen to G2. From B4 to C4, our hero's king swallows Slug's pawn.

Slug answers by moving the pawn from F4 to F3; then our hero slides the king across the board, from C4 to D5. Slug's pawn reaches F2 and threatens our hero's king.

With a steady hand, our hero brings the king to D4, and slug's queen advances from G2 to F3. our hero advances the king from D4 to C4.

Slug gives check with the queen on C3.

Without hurry or fear, our hero places the king on D5. Slug's queen reaches D4 and threatens our hero's king.

A clean strike: our hero's king topples the queen on D4.

Slug answers by moving the king from D7 to E7, and right after that our hero slides the king across the board, from D4 to D5. Slug gives check with the knight on C3.

With a steady hand, our hero brings the king to C6, while slug's knight advances from C3 to A2. our hero advances the king from C6 to D5.

Check from Slug: the knight plants itself on B4.

Without hurry or fear, our hero places the king on C4. Slug's pawn crowns on F1 and a hostile queen is born.

From C4 to B4, our hero's king swallows Slug's knight.

Slug's queen reaches B1 and threatens our hero's king.

our hero slides the king across the board, from B4 to C4, while with dungeon cunning, Slug brings the queen to B6. With a steady hand, our hero brings the king to D5.

Slug gives check with the queen on C5.

our hero advances the king from D5 to E4. Slug's queen reaches C4 and threatens our hero's king.

Without hurry or fear, our hero places the king on F5. Check from Slug: the queen plants itself on E6.

our hero's king takes G5, leaving F5 behind. Slug answers by moving the king from E7 to D8, and right after that our hero slides the king across the board, from G5 to F4.

Slug's queen reaches F7 and threatens our hero's king.

With a steady hand, our hero brings the king to E4. Check from Slug: the queen plants itself on C4.

our hero advances the king from E4 to F5. Slug gives check with the queen on C2.

Without hurry or fear, our hero places the king on E6. From the dark, Slug pushes the king to C7, and right after that our hero's king takes E7, leaving E6 behind.

Slug answers by moving the king from C7 to C6; then our hero slides the king across the board, from E7 to D8. With dungeon cunning, Slug brings the queen to G2.

With a steady hand, our hero brings the king to C8. Slug's edge falls on G8 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 7 s
Moves
94
How it ended
checkmate
Captures (hero / opponent)
7 / 0
Material captured (hero / opponent)
19 / 0
First capture
move 1

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (94 moves) lasted longer than 88% of the games on this floor.

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