Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero answers with fury: the pawn leaps from G4 to F5 and captures the enemy knight.

In the end, our hero delivers checkmate and Slug flees the board.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on C3.

From the dark, Slug pushes the knight to H5. From C2 to B3, our hero's pawn swallows Slug's pawn.

Slug answers by moving the king from E8 to D8; then our hero slides the pawn across the board, from H2 to H4. With dungeon cunning, Slug brings the pawn to G3.

From F2 to G3, our hero's pawn swallows Slug's pawn.

Slug's king advances from D8 to E8. our hero advances the pawn from G3 to G4, while slug sets the knight on G3, watching every square.

Without hurry or fear, our hero places the pawn on A4. From the dark, Slug pushes the king to D8; then our hero's pawn takes C4, leaving C3 behind.

Slug answers by moving the king from D8 to C7. From C4 to B5, our hero's pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the pawn to E3. With a steady hand, our hero brings the pawn to H5, while slug's knight advances from G3 to F5.

From G4 to F5, our hero's pawn swallows Slug's knight.

Slug sets the king on D8, watching every square; then without hurry or fear, our hero places the pawn on H6. From the dark, Slug pushes the pawn to D5, and right after that our hero's pawn takes H7, leaving H6 behind.

Slug answers by moving the king from D8 to C7. Promotion: on H8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the king to B7. With a steady hand, our hero brings the queen to F8, and slug's pawn advances from F7 to F6.

our hero gives check with the queen on F7.

Slug sets the king on A8, watching every square, and right after that without hurry or fear, our hero places the pawn on A5. From the dark, Slug pushes the pawn to D4; then our hero's pawn takes A6, leaving A5 behind.

Slug answers by moving the king from A8 to B8. our hero gives check with the queen on E8.

With dungeon cunning, Slug brings the king to C7. From E7, our hero's queen forces Slug to defend.

Slug's king advances from C7 to B8. our hero advances the queen from E7 to D7, and slug sets the pawn on C4, watching every square.

A clean strike: our hero's pawn topples the pawn on C4.

From the dark, Slug pushes the pawn to D3. From E2 to D3, our hero's pawn swallows Slug's pawn.

Slug answers by moving the king from B8 to A8. our hero delivers the final mate from B7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 33 s
Moves
45
How it ended
checkmate
Captures (hero / opponent)
7 / 0
Material captured (hero / opponent)
11 / 0
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (45 moves) lasted longer than 28% of the games on this floor.

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