Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero answers with fury: the king leaps from D5 to C5 and captures the enemy bishop.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
With a steady hand, our hero brings the king to F2, and right after that slug's knight advances from G3 to F5. our hero advances the king from F2 to E1; then slug sets the knight on D4, watching every square.
Without hurry or fear, our hero places the king on D1. From the dark, Slug pushes the pawn to G3, and our hero's king takes E1, leaving D1 behind.
Slug answers by moving the king from E8 to D8, while our hero slides the king across the board, from E1 to F1. With dungeon cunning, Slug brings the king to C7.
With a steady hand, our hero brings the king to G2; then slug's pawn advances from H6 to H5. our hero claims the enemy pawn by landing on G3.
Slug sets the king on D8, watching every square, and without hurry or fear, our hero places the king on F2. From the dark, Slug pushes the knight to E2.
our hero claims the enemy knight by landing on E2.
Slug answers by moving the pawn from C3 to C2, and our hero slides the king across the board, from E2 to D2. On C1, Slug promotes and gains a reinforcing bishop.
our hero claims the enemy bishop by landing on C1.
Slug's bishop advances from D6 to C5. our hero advances the king from C1 to D2; then slug sets the king on C7, watching every square.
Without hurry or fear, our hero places the king on D3. From the dark, Slug pushes the bishop to D6, and our hero's king takes E4, leaving D3 behind.
Slug answers by moving the pawn from H7 to H6, while our hero slides the king across the board, from E4 to D3. Check from Slug: the pawn plants itself on E4.
our hero captures the enemy pawn: the king leaps from D3 to E4.
Slug's pawn advances from E6 to E5. our hero advances the king from E4 to F5. Slug's pawn reaches E6 and threatens our hero's king.
Without hurry or fear, our hero places the king on G6. From the dark, Slug pushes the king to B7. our hero claims the enemy pawn by landing on H6.
Slug answers by moving the king from B7 to C6. our hero captures the enemy pawn: the king leaps from H6 to H5.
With dungeon cunning, Slug brings the bishop to C5. With a steady hand, our hero brings the king to G5, and right after that slug's king advances from C6 to B6.
our hero advances the king from G5 to F6; then slug sets the king on A6, watching every square. our hero claims the enemy pawn by landing on E5.
From the dark, Slug pushes the bishop to B6, and our hero's king takes D6, leaving E5 behind. Slug answers by moving the pawn from E6 to E5.
our hero claims the enemy pawn by landing on E5.
With dungeon cunning, Slug brings the bishop to E3. With a steady hand, our hero brings the king to E4; then slug's bishop advances from E3 to C5.
our hero advances the king from E4 to D5, and right after that slug sets the king on B7, watching every square. our hero captures the enemy bishop: the king leaps from D5 to C5.
From the dark, Slug pushes the king to C7, while our hero's king takes D5, leaving C5 behind. Slug answers by moving the king from C7 to D8, and our hero slides the king across the board, from D5 to D6.
With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the king to C7, and right after that slug's pawn advances from D7 to D5.
our hero advances the king from C7 to D6; then slug sets the pawn on D4, watching every square. Without hurry or fear, our hero places the king on D5.
From the dark, Slug pushes the pawn to D3, and our hero's king takes D4, leaving D5 behind. Slug answers by moving the king from E8 to F8.
our hero claims the enemy pawn by landing on D3.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 39 s
- Moves
- 69
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 0
- Material captured (hero / opponent)
- 16 / 0
- First capture
- move 6
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 64% of the games on this floor.