Battle chronicle

In the depths of Sewers, our hero faces Slug.

With an adventurer's precision, our hero takes the rival knight on D5.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's bishop.

Slug answers by moving the pawn from E4 to E3. A clean strike: our hero's pawn topples the pawn on B3.

With dungeon cunning, Slug brings the knight to D5. With a steady hand, our hero brings the pawn to H3, and slug's pawn advances from G4 to G3.

our hero advances the knight from G1 to F3, while slug sets the pawn on B4, watching every square. From C3 to B4, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the pawn to C4. A clean strike: our hero's pawn topples the pawn on C4.

Slug answers by moving the king from E8 to E7. From C4 to D5, our hero's pawn swallows Slug's knight.

With dungeon cunning, Slug brings the king to E8. A clean strike: our hero's bishop topples the pawn on E3.

Slug's pawn advances from B6 to B5. our hero advances the pawn from A2 to A4, and slug sets the pawn on F6, watching every square.

A clean strike: our hero's pawn topples the pawn on B5.

From the dark, Slug pushes the king to F7. From A7, our hero's rook forces Slug to defend.

Slug answers by moving the king from F7 to G8. Check: our hero tightens the net by bringing the rook to A8.

With dungeon cunning, Slug brings the king to H7. With a steady hand, our hero brings the rook to D8, and slug's pawn advances from F6 to F5.

A clean strike: our hero's rook topples the pawn on D6.

Slug sets the king on H8, watching every square, and right after that without hurry or fear, our hero places the rook on F6. From the dark, Slug pushes the king to G7.

A clean strike: our hero's rook topples the pawn on F5.

Slug answers by moving the king from G7 to G6. From G5, our hero's rook forces Slug to defend.

With dungeon cunning, Slug brings the king to F7. A clean strike: our hero's rook topples the pawn on G3.

Slug's king advances from F7 to E8. our hero gives check with the rook on G8.

Slug sets the king on E7, watching every square. From G5, our hero's bishop forces Slug to defend.

From the dark, Slug pushes the king to D7. Check: our hero tightens the net by bringing the knight to E5.

Slug answers by moving the king from D7 to C7. our hero gives check with the rook on G7.

With dungeon cunning, Slug brings the king to B6. With a steady hand, our hero brings the pawn to D6. Slug moves the king from B6 to B5 and topples our hero's pawn.

our hero advances the pawn from D6 to D7, while slug sets the king on A4, watching every square. Promotion: on D8, our hero turns a pawn into a queen.

From the dark, Slug pushes the king to B3; then our hero's queen takes B8, leaving D8 behind. Slug answers by moving the king from B3 to B2, and right after that our hero slides the queen across the board, from B8 to C8.

With dungeon cunning, Slug brings the king to A1. With a steady hand, our hero brings the bishop to C1, while slug's king advances from A1 to B1.

our hero advances the king from E1 to D1, and slug sets the king on A2, watching every square. Check: our hero tightens the net by bringing the rook to A7.

From the dark, Slug pushes the king to B1. And it is checkmate: our hero ends the game on C2.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 56 s
Moves
61
How it ended
checkmate
Captures (hero / opponent)
10 / 1
Material captured (hero / opponent)
14 / 1
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (61 moves) lasted longer than 53% of the games on this floor.

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