Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

Slug moves its pawn from F5 to E4 and topples our hero's queen!

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

our hero claims the enemy pawn by landing on C3.

From the dark, Slug pushes the king to D8, and our hero's pawn takes F3, leaving F2 behind. Slug answers by moving the pawn from B3 to B2.

our hero claims the enemy pawn by landing on B2.

With dungeon cunning, Slug brings the knight to F6. our hero captures the enemy pawn: the pawn leaps from F3 to G4.

Slug's king advances from D8 to E7. our hero advances the pawn from G2 to G3, and right after that slug sets the king on E6, watching every square.

Without hurry or fear, our hero places the pawn on H3. From the dark, Slug pushes the knight to D7, while our hero's bishop takes A3, leaving B2 behind.

Slug answers by moving the pawn from F7 to F6, and our hero slides the pawn across the board, from H3 to H4. With dungeon cunning, Slug brings the pawn to D5.

With a steady hand, our hero brings the pawn to G5, and right after that slug's pawn advances from F6 to F5. our hero advances the pawn from G5 to G6; then slug sets the knight on E5, watching every square.

Without hurry or fear, our hero places the pawn on G7. From the dark, Slug pushes the king to F7, and our hero's pawn takes H5, leaving H4 behind.

A cruel blow: Slug's king captures our hero's pawn on G7.

our hero slides the pawn across the board, from G3 to G4. Slug's knight falls on G4 and tears the pawn from our hero.

With a steady hand, our hero brings the pawn to E3; then slug's knight advances from G4 to E5. our hero advances the king from E1 to E2, and right after that slug sets the king on H6, watching every square.

Without hurry or fear, our hero places the king on F2. From the dark, Slug pushes the knight to C4, while our hero's bishop takes C1, leaving A3 behind.

Slug answers by moving the pawn from B5 to B4. our hero captures the enemy pawn: the pawn leaps from C3 to B4.

A cruel blow: Slug's king captures our hero's pawn on H5.

our hero claims the enemy pawn by landing on C5.

Slug's king advances from H5 to G5. our hero captures the enemy pawn: the pawn leaps from C5 to B6.

Slug sets the king on F6, watching every square, while without hurry or fear, our hero places the pawn on B7. From the dark, Slug pushes the knight to B6.

our hero's pawn crowns on B8 and becomes a queen.

Slug answers by moving the king from F6 to G7. our hero claims the enemy knight by landing on B6.

With dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the pawn to E4.

A cruel blow: Slug's pawn captures our hero's pawn on E4.

From H6, our hero's bishop forces Slug to defend.

Slug sets the king on E8, watching every square. Check: our hero tightens the net by bringing the queen to E6.

From the dark, Slug pushes the king to D8. our hero claims the enemy pawn by landing on E4.

Slug's pawn falls on E4 and tears the queen from our hero.

From G5, our hero's bishop forces Slug to defend.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the king to E3, and right after that slug's king advances from D7 to C7.

our hero captures the enemy pawn: the king leaps from E3 to E4.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 48 s
Moves
59
How it ended
draw
Captures (hero / opponent)
9 / 5
Material captured (hero / opponent)
11 / 13
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1566 finished games (624 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (59 moves) lasted longer than 49% of the games on this floor.

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