Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival bishop on C7.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

With a steady hand, our hero brings the pawn to E3, while slug's pawn advances from E5 to E4. our hero advances the king from E1 to F2.

Slug gives check with the knight on H1.

Without hurry or fear, our hero places the king on G1. From the dark, Slug pushes the bishop to E5. From G1 to H1, our hero's king swallows Slug's knight.

Slug answers by moving the king from E8 to F7; then our hero slides the king across the board, from H1 to G1. With dungeon cunning, Slug brings the pawn to D5.

With a steady hand, our hero brings the bishop to A3, and slug's pawn advances from G4 to G3. our hero advances the king from G1 to F1, while slug sets the pawn on H5, watching every square.

Without hurry or fear, our hero places the king on E2. From the dark, Slug pushes the pawn to C2; then our hero's king takes D2, leaving E2 behind.

Slug answers by moving the pawn from D5 to D4. From D2 to C2, our hero's king swallows Slug's pawn.

With dungeon cunning, Slug brings the bishop to B8. A clean strike: our hero's pawn topples the pawn on D4.

Slug's bishop advances from B8 to D6. our hero advances the bishop from A3 to B2, and slug sets the king on F6, watching every square.

our hero gives check with the pawn on D5.

From the dark, Slug pushes the king to G5. From D5 to E6, our hero's pawn swallows Slug's pawn.

Slug answers by moving the pawn from E4 to E3; then our hero slides the king across the board, from C2 to D1. With dungeon cunning, Slug brings the bishop to F4.

With a steady hand, our hero brings the bishop to A3, and slug's king advances from G5 to F5. A clean strike: our hero's bishop topples the pawn on E7.

Slug sets the king on E5, watching every square, and right after that without hurry or fear, our hero places the bishop on H4. Slug moves the king from E5 to E6 and topples our hero's pawn.

our hero's king takes E2, leaving D1 behind. Slug answers by moving the king from E6 to F5, and right after that our hero slides the king across the board, from E2 to F3.

With dungeon cunning, Slug brings the king to G6. A clean strike: our hero's bishop topples the pawn on G3.

Slug's bishop advances from F4 to C7. From G3 to C7, our hero's bishop swallows Slug's bishop.

Slug sets the king on F6, watching every square. A clean strike: our hero's king topples the pawn on E3.

From the dark, Slug pushes the king to G6, and right after that our hero's king takes F4, leaving E3 behind. Slug answers by moving the king from G6 to H6; then our hero slides the bishop across the board, from C7 to E5.

With dungeon cunning, Slug brings the pawn to H4. With a steady hand, our hero brings the bishop to F6, and slug's king advances from H6 to H5.

our hero advances the king from F4 to F3, while slug sets the pawn on H6, watching every square. Without hurry or fear, our hero places the bishop on E7.

From the dark, Slug pushes the pawn to H3. A clean strike: our hero's pawn topples the pawn on H3.

Slug answers by moving the king from H5 to G6, and right after that our hero slides the king across the board, from F3 to G4. With dungeon cunning, Slug brings the king to H7.

With a steady hand, our hero brings the bishop to F8, while slug's king advances from H7 to G8. From F8 to H6, our hero's bishop swallows Slug's pawn.

Slug sets the king on H7, watching every square; then without hurry or fear, our hero places the king on G5. From the dark, Slug pushes the king to G8, and right after that our hero's pawn takes H4, leaving H3 behind.

Slug answers by moving the king from G8 to H8; then our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Slug brings the king to G8.

With a steady hand, our hero brings the king to G6, and slug's king advances from G8 to H8. our hero gives check with the bishop on G7.

Slug sets the king on G8, watching every square, and right after that without hurry or fear, our hero places the pawn on H6.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 53 s
Moves
75
How it ended
stalemate
Captures (hero / opponent)
10 / 1
Material captured (hero / opponent)
14 / 1
First capture
move 3

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (75 moves) lasted longer than 71% of the games on this floor.

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