Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero's pawn lands on G3 and defeats Slug's knight!

The duel ends in a draw: our hero and Slug withdraw.

Loading…

The battle, move by move

our hero claims the enemy knight by landing on G3.

Slug sets the pawn on H5, watching every square, and without hurry or fear, our hero places the knight on E2. From the dark, Slug pushes the bishop to C5.

our hero claims the enemy pawn by landing on C3.

Slug answers by moving the bishop from C5 to D4, and our hero slides the knight across the board, from C3 to E2. With dungeon cunning, Slug brings the bishop to A1.

With a steady hand, our hero brings the pawn to A3, and right after that slug's pawn advances from D7 to D5. our hero advances the pawn from A3 to A4; then slug sets the pawn on E4, watching every square.

Without hurry or fear, our hero places the pawn on A5. From the dark, Slug pushes the bishop to B2. our hero captures the enemy bishop: the bishop leaps from C1 to B2.

Slug answers by moving the pawn from D5 to D4. our hero claims the enemy pawn by landing on D4.

With dungeon cunning, Slug brings the pawn to H6. With a steady hand, our hero brings the bishop to B2; then slug's king advances from E8 to F7.

our hero advances the pawn from A5 to A6, and right after that slug sets the king on E8, watching every square. Without hurry or fear, our hero places the pawn on A7.

From the dark, Slug pushes the king to F7. our hero's pawn crowns on A8 and becomes a queen.

Slug answers by moving the pawn from E4 to E3, and our hero slides the queen across the board, from A8 to A3. With dungeon cunning, Slug brings the king to E8.

our hero claims the enemy pawn by landing on E3.

Slug's pawn advances from E6 to E5. our hero advances the knight from E2 to C3; then slug sets the pawn on H4, watching every square.

our hero claims the enemy pawn by landing on E5.

From the dark, Slug pushes the king to F7. our hero captures the enemy pawn: the pawn leaps from G3 to H4.

our hero activates Backstab and silently removes a threat from Slug.

Slug answers by moving the king from F7 to F8, and right after that our hero slides the queen across the board, from E5 to E3. With dungeon cunning, Slug brings the pawn to H5; then with a steady hand, our hero brings the queen to E2.

Slug's pawn advances from E7 to E5. our hero claims the enemy pawn by landing on H5.

Slug sets the king on E7, watching every square. our hero captures the pawn on E5 and leaves Slug in check.

From the dark, Slug pushes the king to F7. our hero's pawn takes H5, leaving H4 behind, and slug answers by moving the king from F7 to G8.

our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Slug brings the king to F7, and right after that with a steady hand, our hero brings the pawn to G4.

Slug's king advances from F7 to G6. our hero gives check with the queen on E4.

Slug sets the king on G5, watching every square. Without hurry or fear, our hero places the pawn on H7, and from the dark, Slug pushes the king to F6.

our hero's pawn crowns on H8 and becomes a queen.

Slug answers by moving the king from F6 to F7. our hero gives check with the queen on H7.

With dungeon cunning, Slug brings the king to F8; then with a steady hand, our hero brings the queen to E6.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 17 s
Moves
59
How it ended
stalemate
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
13 / 0
First capture
move 0
Skills used
1

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (59 moves) lasted longer than 49% of the games on this floor.

More from floor 2