Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
With an adventurer's precision, our hero takes the rival bishop on E5.
Slug's edge closes the game: mate against our hero.
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The battle, move by move
our hero claims the enemy knight by landing on G3.
From the dark, Slug pushes the pawn to E4. our hero captures the enemy pawn: the bishop leaps from C1 to H6.
After toppling the pawn on G3, Slug threatens our hero's king.
our hero slides the king across the board, from E1 to D1, and right after that with dungeon cunning, Slug brings the bishop to D6. With a steady hand, our hero brings the pawn to A3; then slug's bishop advances from D6 to C7.
our hero advances the pawn from A3 to A4, and right after that slug sets the pawn on D5, watching every square. Without hurry or fear, our hero places the king on C2.
From the dark, Slug pushes the bishop to E5, while our hero's knight takes E2, leaving G1 behind. Slug answers by moving the pawn from D5 to D4, and our hero slides the bishop across the board, from H6 to C1.
Slug gives check with the pawn on D3.
With a steady hand, our hero brings the king to B1, and right after that slug's king advances from E8 to F7. our hero advances the bishop from C1 to B2.
Check from Slug: the pawn plants itself on C2.
Without hurry or fear, our hero places the king on A2. Slug's pawn falls on E2 and tears the knight from our hero.
our hero captures the enemy bishop: the bishop leaps from B2 to E5.
On C1, Slug promotes and gains a reinforcing queen.
our hero slides the pawn across the board, from A4 to A5, and right after that with dungeon cunning, Slug brings the queen to C6. With a steady hand, our hero brings the pawn to G3; then slug's queen advances from C6 to B5.
our hero advances the bishop from E5 to C3. Slug's queen reaches C4 and threatens our hero's king.
Without hurry or fear, our hero places the king on A3. From the dark, Slug pushes the queen to C6, while our hero's king takes B2, leaving A3 behind.
Slug gives check with the queen on B5.
our hero slides the king across the board, from B2 to A2. Slug's queen reaches C4 and threatens our hero's king.
With a steady hand, our hero brings the king to A3, and right after that slug's pawn advances from E6 to E5. our hero advances the pawn from A5 to A6.
After toppling the pawn on A6, Slug threatens our hero's king.
Without hurry or fear, our hero places the king on B3. Slug's queen reaches B5 and threatens our hero's king.
our hero's king takes A2, leaving B3 behind. Check from Slug: the queen plants itself on A6.
our hero slides the king across the board, from A2 to B2, and right after that with dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the bishop to D4.
A cruel blow: Slug's pawn captures our hero's bishop on D4.
our hero advances the king from B2 to C2, and right after that slug sets the queen on F6, watching every square. Without hurry or fear, our hero places the king on C1.
From the dark, Slug pushes the queen to H8, while our hero's king takes B2, leaving C1 behind. Slug answers by moving the pawn from H7 to H5, and our hero slides the king across the board, from B2 to C1.
On E1, Slug promotes and gains a reinforcing queen.
With a steady hand, our hero brings the king to C2, and right after that slug's pawn advances from E4 to E3. our hero advances the king from C2 to D3.
Slug's queen reaches D1 and threatens our hero's king.
Without hurry or fear, our hero places the king on E4. From the dark, Slug pushes the king to F7, and our hero's king takes F4, leaving E4 behind.
Slug answers by moving the queen from D1 to G1, while our hero slides the king across the board, from F4 to G5. From the shadows, Backstab. Slug loses a piece to our hero's blade.
Slug's queen reaches F6 and threatens our hero's king.
our hero captures the enemy pawn: the king leaps from G5 to H5.
Check from Slug: the queen plants itself on G6.
our hero advances the king from H5 to H4, and slug sets the queen on E1, watching every square. Without hurry or fear, our hero places the king on H3.
Slug's queen reaches F5 and threatens our hero's king.
our hero's pawn takes G4, leaving G3 behind. Check from Slug: the queen plants itself on F3.
our hero slides the king across the board, from H3 to H2. Checkmate: Slug finishes our hero on G3.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 6 s
- Moves
- 76
- How it ended
- checkmate
- Captures (hero / opponent)
- 4 / 4
- Material captured (hero / opponent)
- 8 / 8
- First capture
- move 0
- Skills used
- 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (76 moves) lasted longer than 73% of the games on this floor.