Battle chronicle
The duel begins: our hero against Spider on floor 3.
With an adventurer's precision, our hero takes the rival knight on C3.
Draw. The dungeon keeps the names of our hero and Spider.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from B2 to C3.
A cruel blow: Spider's knight captures our hero's pawn on C3.
our hero claims the enemy knight by landing on C3.
Spider answers by moving the king from E8 to F7. our hero captures the enemy pawn: the pawn leaps from F2 to E3.
With dungeon cunning, Spider brings the pawn to F5. With a steady hand, our hero brings the pawn to H4, and right after that spider's king advances from F7 to E6.
our hero advances the pawn from G2 to G4; then spider sets the king on D5, watching every square. our hero claims the enemy pawn by landing on F5.
From the shadows, Backstab. Spider loses a piece to our hero's blade.
From the dark, Spider pushes the king to C4. our hero's pawn takes H5, leaving H4 behind, while spider answers by moving the pawn from E7 to E6.
our hero claims the enemy pawn by landing on E6.
With dungeon cunning, Spider brings the king to B5; then with a steady hand, our hero brings the pawn to E7. Spider's king advances from B5 to A5.
our hero's pawn crowns on E8 and becomes a queen.
Spider sets the pawn on A3, watching every square. Without hurry or fear, our hero places the pawn on H6, while from the dark, Spider pushes the pawn to C6.
our hero's pawn takes H7, leaving H6 behind, and spider answers by moving the king from A5 to B6. our hero's pawn crowns on H8 and becomes a queen.
With dungeon cunning, Spider brings the pawn to C5. From H6, our hero's queen forces Spider to defend.
Spider's king advances from B6 to A7; then our hero advances the queen from H6 to G5. Spider sets the king on B7, watching every square.
our hero claims the enemy pawn by landing on C5.
From the dark, Spider pushes the pawn to A5. our hero captures the enemy pawn: the queen leaps from C5 to A5.
Neither our hero nor Spider claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 45 s
- Moves
- 33
- How it ended
- stalemate
- Captures (hero / opponent)
- 7 / 1
- Material captured (hero / opponent)
- 9 / 1
- First capture
- move 0
- Skills used
- 1
Floor 3 statistics
Against Spider, heroes have won 43% of 951 finished games (409 wins, 153 losses, 389 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (33 moves) lasted longer than 18% of the games on this floor.