Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

Spider advances its pawn to B4 and claims our queen.

Draw. The dungeon keeps the names of our hero and Spider.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on E3.

Spider answers by moving the king from E8 to D8. From B2 to C3, our hero's pawn swallows Spider's pawn.

With dungeon cunning, Spider brings the pawn to A5. With a steady hand, our hero brings the pawn to F3. Spider advances to C3 and claims our pawn.

our hero advances the pawn from G2 to G4, and spider sets the knight on E4, watching every square. A clean strike: our hero's pawn topples the knight on E4.

our hero activates Backstab and silently removes a threat from Spider.

From the dark, Spider pushes the king to E8. our hero's pawn takes A3, leaving A2 behind; then spider answers by moving the king from E8 to D7.

our hero slides the pawn across the board, from H2 to H3. With dungeon cunning, Spider brings the king to C6, and with a steady hand, our hero brings the pawn to H4.

Spider's pawn advances from E7 to E5, while our hero advances the pawn from H4 to H5. Spider sets the king on C5, watching every square.

Without hurry or fear, our hero places the pawn on G5; then from the dark, Spider pushes the king to C6. A clean strike: our hero's pawn topples the pawn on F6.

Spider answers by moving the king from C6 to D7, and our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Spider brings the king to D6, while with a steady hand, our hero brings the pawn to F7.

Spider's pawn advances from C7 to C6. Promotion: on F8, our hero turns a pawn into a queen.

Spider sets the king on C7, watching every square. Without hurry or fear, our hero places the pawn on H7, and right after that from the dark, Spider pushes the king to B7.

Promotion: on H8, our hero turns a pawn into a queen.

Spider answers by moving the king from B7 to B6. A clean strike: our hero's queen topples the pawn on E5.

With dungeon cunning, Spider brings the king to A6, and with a steady hand, our hero brings the queen to D4. Spider's king advances from A6 to B7, while our hero advances the pawn from E4 to E5.

Spider sets the king on C7, watching every square. Without hurry or fear, our hero places the pawn on E6; then from the dark, Spider pushes the pawn to C5.

our hero's pawn takes E7, leaving E6 behind, and right after that spider answers by moving the king from C7 to B7. Promotion: on E8, our hero turns a pawn into a queen.

With dungeon cunning, Spider brings the pawn to C4. From B4, our hero's queen forces Spider to defend.

Spider advances to B4 and claims our queen.

From A3 to B4, our hero's pawn swallows Spider's pawn.

Spider sets the king on C7, watching every square. Without hurry or fear, our hero places the pawn on E4, and right after that from the dark, Spider pushes the pawn to A3.

From C1 to A3, our hero's bishop swallows Spider's pawn.

Spider answers by moving the king from C7 to B7, while our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Spider brings the pawn to C3, and with a steady hand, our hero brings the pawn to E6.

Spider's king advances from B7 to C7, while our hero advances the queen from E8 to A8.

Neither our hero nor Spider claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 25 s
Moves
57
How it ended
stalemate
Captures (hero / opponent)
7 / 2
Material captured (hero / opponent)
9 / 10
First capture
move 0
Skills used
1

Floor 3 statistics

Against Spider, heroes have won 43% of 947 finished games (407 wins, 153 losses, 387 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (57 moves) lasted longer than 45% of the games on this floor.

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