Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

A cruel blow: Rat's king captures our hero's queen on G8.

Checkmate! our hero topples Rat and claims victory.

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The battle, move by move

our hero slides the pawn across the board, from E2 to E4, while with dungeon cunning, Rat brings the pawn to G5. With a steady hand, our hero brings the pawn to F3, and rat's pawn advances from A5 to A4.

our hero advances the pawn from F3 to F4. Rat advances to F4 and claims our pawn.

Without hurry or fear, our hero places the pawn on E5. From the dark, Rat pushes the pawn to E6; then our hero's pawn takes G3, leaving G2 behind.

Rat advances to G3 and claims our pawn.

From H2 to G3, our hero's pawn swallows Rat's pawn.

With dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the pawn to C3, while rat's pawn advances from C5 to C4.

our hero advances the pawn from D2 to D4, and rat sets the knight on C5, watching every square. A clean strike: our hero's pawn topples the knight on C5.

From the dark, Rat pushes the king to E7, and right after that our hero's king takes D2, leaving E1 behind. Rat answers by moving the king from E7 to E8; then our hero slides the king across the board, from D2 to E3.

With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the king to D4, and rat's king advances from E7 to D8.

A clean strike: our hero's king topples the pawn on C4.

Rat sets the king on D7, watching every square, and right after that without hurry or fear, our hero places the king on D4. From the dark, Rat pushes the king to D8; then our hero's pawn takes C4, leaving C3 behind.

Rat answers by moving the king from D8 to E7, and right after that our hero slides the king across the board, from D4 to E4. With dungeon cunning, Rat brings the king to D8.

With a steady hand, our hero brings the king to F4, while rat's king advances from D8 to E7. From F4 to G4, our hero's king swallows Rat's pawn.

Rat sets the king on F8, watching every square; then without hurry or fear, our hero places the king on G5. From the dark, Rat pushes the king to E7, and right after that our hero's king takes G6, leaving G5 behind.

Rat answers by moving the king from E7 to E8; then our hero slides the king across the board, from G6 to F6. With dungeon cunning, Rat brings the king to F8.

From F6 to E6, our hero's king swallows Rat's pawn.

Rat's king advances from F8 to G7. our hero advances the king from E6 to F5, while rat sets the king on H8, watching every square.

Without hurry or fear, our hero places the pawn on E6. From the dark, Rat pushes the king to G8; then our hero's pawn takes E7, leaving E6 behind.

Rat answers by moving the king from G8 to F7, and right after that our hero slides the king across the board, from F5 to E5. With dungeon cunning, Rat brings the king to G7.

Promotion: on E8, our hero turns a pawn into a queen.

Rat's king advances from G7 to H7. our hero advances the queen from E8 to E6, and rat sets the king on H8, watching every square.

A clean strike: our hero's queen topples the pawn on C6.

From the dark, Rat pushes the king to G7, and right after that our hero's queen takes E6, leaving C6 behind. Rat answers by moving the king from G7 to H7; then our hero slides the pawn across the board, from C5 to C6.

With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the pawn to G4, and rat's king advances from G7 to F8.

our hero advances the pawn from G4 to G5, while rat sets the king on G7, watching every square. Without hurry or fear, our hero places the pawn on G6.

From the dark, Rat pushes the king to H8; then our hero's queen takes E7, leaving E6 behind. Rat answers by moving the king from H8 to G8, and right after that our hero slides the pawn across the board, from G6 to G7.

With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the queen to F6, while rat's king advances from H7 to G8.

our hero advances the king from E5 to E6, and rat sets the king on H7, watching every square. Without hurry or fear, our hero places the king on D7.

From the dark, Rat pushes the king to G8. From D7 to C7, our hero's king swallows Rat's pawn.

Rat answers by moving the king from G8 to H7. Promotion: on G8, our hero turns a pawn into a queen.

Rat advances to G8 and claims our queen.

With a steady hand, our hero brings the king to D6, and rat's king advances from G8 to H7. our hero advances the pawn from C6 to C7, while rat sets the king on G8, watching every square.

Promotion: on C8, our hero turns a pawn into a queen.

From the dark, Rat pushes the king to H7. From C7, our hero's queen forces Rat to defend.

Rat answers by moving the king from H7 to G8. our hero delivers the final mate from D8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 40 s
Moves
91
How it ended
checkmate
Captures (hero / opponent)
7 / 3
Material captured (hero / opponent)
9 / 11
First capture
move 3

Floor 1 statistics

Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (91 moves) lasted longer than 76% of the games on this floor.

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