Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero's bishop lands on A1 and defeats Slug's queen!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
Without hurry or fear, our hero places the king on F2. Slug advances to A2 and claims our pawn.
From B2 to C3, our hero's pawn swallows Slug's pawn.
Slug's pawn crowns on A1 and a hostile queen is born.
our hero slides the bishop across the board, from C1 to B2, while with dungeon cunning, Slug brings the pawn to D5. From B2 to A1, our hero's bishop swallows Slug's queen.
Slug's king advances from E8 to D7. our hero advances the bishop from A1 to B2, while slug sets the king on C8, watching every square.
Without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the pawn to F5; then our hero's bishop takes E5, leaving B2 behind.
Slug advances to C4 and claims our pawn.
our hero slides the bishop across the board, from E5 to F6, and with dungeon cunning, Slug brings the king to B8. With a steady hand, our hero brings the bishop to E7, while slug's king advances from B8 to C7.
From E7 to C5, our hero's bishop swallows Slug's pawn.
Slug moves the pawn from B6 to C5 and topples our hero's bishop.
Without hurry or fear, our hero places the pawn on D4. Slug advances to D3 and claims our pawn.
From C2 to D3, our hero's pawn swallows Slug's pawn.
Slug answers by moving the pawn from F5 to F4. A clean strike: our hero's pawn topples the pawn on E4.
With dungeon cunning, Slug brings the pawn to B4. With a steady hand, our hero brings the pawn to E5, and slug's king advances from C7 to D8.
our hero advances the pawn from E5 to E6, while slug sets the pawn on B3, watching every square. Check: our hero tightens the net by bringing the pawn to E7.
From the dark, Slug pushes the king to D7. Promotion: on E8, our hero turns a pawn into a queen.
Slug advances to E8 and claims our queen.
our hero slides the pawn across the board, from E2 to E4. Slug captures the pawn on E3 and puts our hero in check.
A clean strike: our hero's king topples the pawn on E3.
Slug's king advances from E8 to F8. our hero advances the pawn from H2 to H3, and slug sets the pawn on B2, watching every square.
Without hurry or fear, our hero places the pawn on H4. Slug's pawn crowns on B1 and a hostile rook is born.
our hero's pawn takes H5, leaving H4 behind. Slug answers by moving the rook from B1 to B8; then our hero slides the pawn across the board, from H5 to H6.
With dungeon cunning, Slug brings the rook to C8. With a steady hand, our hero brings the pawn to H7, and slug's king advances from F8 to G7.
Promotion: on H8, our hero turns a pawn into a queen.
Slug sets the king on F7, watching every square. From H8 to C8, our hero's queen swallows Slug's rook.
From the dark, Slug pushes the king to F6. A clean strike: our hero's queen topples the pawn on C5.
Slug answers by moving the king from F6 to E6, and right after that our hero slides the king across the board, from E3 to F4. With dungeon cunning, Slug brings the king to F6.
With a steady hand, our hero brings the king to G4, while slug's king advances from F6 to G6. our hero advances the king from G4 to F4, and slug sets the king on H6, watching every square.
Check: our hero tightens the net by bringing the queen to H5.
Slug advances to H5 and claims our queen.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 0 s
- Moves
- 62
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 7
- Material captured (hero / opponent)
- 20 / 25
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (62 moves) lasted longer than 55% of the games on this floor.