Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero answers with fury: the pawn leaps from C2 to B3 and captures the enemy knight.
In the end, our hero delivers checkmate and Slug flees the board.
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The battle, move by move
our hero claims the enemy knight by landing on B3.
Slug's king advances from E8 to D8. our hero captures the enemy pawn: the pawn leaps from D2 to C3.
Slug sets the pawn on F5, watching every square, while without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the king to D7, and our hero's king takes E3, leaving D2 behind.
A cruel blow: Slug's bishop captures our hero's pawn on G2.
our hero slides the king across the board, from E3 to F4, and right after that with dungeon cunning, Slug brings the bishop to F1. our hero captures the enemy pawn: the king leaps from F4 to F5.
Slug's bishop advances from F1 to H3. our hero advances the king from F5 to F4, and right after that slug sets the bishop on F1, watching every square.
our hero captures the enemy pawn: the king leaps from F4 to G4.
After toppling the pawn on E2, Slug threatens our hero's king.
our hero's king takes G3, leaving G4 behind. Slug answers by moving the pawn from B5 to B4, and our hero slides the king across the board, from G3 to G2.
A cruel blow: Slug's pawn captures our hero's pawn on C3.
With a steady hand, our hero brings the king to G1, and right after that slug's pawn advances from D6 to D5. our hero advances the pawn from H2 to H4; then slug sets the bishop on F1, watching every square.
our hero claims the enemy bishop by landing on F1.
From the dark, Slug pushes the pawn to D4, and our hero's king takes E1, leaving F1 behind. Slug answers by moving the king from D7 to E7, while our hero slides the king across the board, from E1 to D1.
With dungeon cunning, Slug brings the king to F6. With a steady hand, our hero brings the pawn to A4; then slug's king advances from F6 to F7.
our hero advances the king from D1 to C2, and right after that slug sets the king on G7, watching every square. Without hurry or fear, our hero places the king on D3.
From the dark, Slug pushes the king to F8, while our hero's king takes C4, leaving D3 behind. Slug answers by moving the pawn from C3 to C2, and our hero slides the king across the board, from C4 to B5.
With dungeon cunning, Slug brings the pawn to D3. our hero claims the enemy pawn by landing on B6.
Slug's king advances from F8 to G7. our hero captures the enemy pawn: the king leaps from B6 to C5.
Slug sets the king on F6, watching every square, while without hurry or fear, our hero places the king on C4. From the dark, Slug pushes the king to E6.
our hero captures the enemy pawn: the king leaps from C4 to D3.
Slug answers by moving the king from E6 to D5. our hero claims the enemy pawn by landing on C2.
With dungeon cunning, Slug brings the king to C6. With a steady hand, our hero brings the bishop to F4; then slug's king advances from C6 to D5.
our hero advances the king from C2 to D2, and right after that slug sets the king on C5, watching every square. Without hurry or fear, our hero places the king on E3.
From the dark, Slug pushes the king to B4, while our hero's pawn takes H5, leaving H4 behind. Slug answers by moving the king from B4 to A3, and our hero slides the pawn across the board, from H5 to H6.
With dungeon cunning, Slug brings the king to B4. With a steady hand, our hero brings the pawn to H7, and right after that slug's king advances from B4 to A3.
our hero's pawn crowns on H8 and becomes a queen.
Slug sets the king on B4, watching every square, while without hurry or fear, our hero places the pawn on A5. Slug's king falls on A5 and tears the pawn from our hero.
our hero's king takes D3, leaving E3 behind. Slug answers by moving the king from A5 to B6, while our hero slides the king across the board, from D3 to C3.
With dungeon cunning, Slug brings the king to A7. With a steady hand, our hero brings the pawn to B4; then slug's king advances from A7 to B7.
our hero advances the queen from H8 to F6, and right after that slug sets the king on A8, watching every square. Without hurry or fear, our hero places the pawn on B5.
From the dark, Slug pushes the king to A7. our hero gives check with the pawn on B6.
Slug answers by moving the king from A7 to B7, and our hero slides the king across the board, from C3 to C4. With dungeon cunning, Slug brings the king to A6.
With a steady hand, our hero brings the bishop to E3, and right after that slug's king advances from A6 to A5. our hero advances the pawn from B6 to B7; then slug sets the king on A4, watching every square.
our hero's pawn crowns on B8 and becomes a queen.
From the dark, Slug pushes the king to A3. our hero delivers the final mate from A6.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 25 s
- Moves
- 87
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 4
- Material captured (hero / opponent)
- 13 / 4
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (87 moves) lasted longer than 83% of the games on this floor.