Battle chronicle
In the depths of Sewers, our hero faces Slug.
With an adventurer's precision, our hero takes the rival bishop on C7.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
From A2 to B3, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the bishop to E5; then our hero's pawn takes F3, leaving F2 behind. Slug answers by moving the king from E8 to D8, and right after that our hero slides the pawn across the board, from E2 to E3.
With dungeon cunning, Slug brings the pawn to D5. With a steady hand, our hero brings the pawn to F4, while slug's bishop advances from E5 to B8.
our hero advances the king from E1 to F2, and slug sets the pawn on B4, watching every square. Without hurry or fear, our hero places the king on G3.
From the dark, Slug pushes the king to C8, and right after that our hero's pawn takes H3, leaving H2 behind. Slug answers by moving the knight from F6 to G8.
A clean strike: our hero's pawn topples the pawn on G4.
With dungeon cunning, Slug brings the pawn to B5. With a steady hand, our hero brings the pawn to G5, and slug's bishop advances from B8 to C7.
our hero advances the king from G3 to G4. Check from Slug: the pawn plants itself on F5.
From G4 to F5, our hero's king swallows Slug's pawn.
From the dark, Slug pushes the king to D7; then our hero's pawn takes G6, leaving G5 behind. Slug answers by moving the pawn from D5 to D4.
From F5 to E4, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the bishop to D8. With a steady hand, our hero brings the king to D5, while slug's king advances from D7 to E7.
From D5 to C5, our hero's king swallows Slug's pawn.
Slug sets the king on E8, watching every square. A clean strike: our hero's king topples the pawn on B5.
Slug advances to E3 and claims our pawn.
From D2 to E3, our hero's pawn swallows Slug's pawn.
Slug answers by moving the king from E8 to F8; then our hero slides the king across the board, from B5 to C6. With dungeon cunning, Slug brings the bishop to A5.
With a steady hand, our hero brings the king to B5, and slug's bishop advances from A5 to D8. A clean strike: our hero's king topples the pawn on B4.
Slug sets the bishop on H4, watching every square, and right after that without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the bishop to F6; then our hero's pawn takes C5, leaving C4 behind.
Slug answers by moving the king from F8 to E7, and right after that our hero slides the king across the board, from B4 to B5. With dungeon cunning, Slug brings the bishop to H4.
With a steady hand, our hero brings the pawn to C6, while slug's bishop advances from H4 to F2. our hero advances the king from B5 to B6, and slug sets the bishop on H4, watching every square.
Without hurry or fear, our hero places the pawn on C7. From the dark, Slug pushes the king to D7, and right after that our hero's king takes B7, leaving B6 behind.
Slug answers by moving the knight from G8 to E7; then our hero slides the pawn across the board, from F4 to F5. With dungeon cunning, Slug brings the knight to C8.
With a steady hand, our hero brings the pawn to G7, and slug's bishop advances from H4 to G3. Promotion: on G8, our hero turns a pawn into a queen.
Slug's knight reaches D6 and threatens our hero's king.
Without hurry or fear, our hero places the king on B6. From the dark, Slug pushes the knight to B7.
A clean strike: our hero's king topples the knight on B7.
Slug advances to C7 and claims our pawn.
Check: our hero tightens the net by bringing the queen to C8.
With dungeon cunning, Slug brings the king to D6. By taking the bishop on C7, our hero drives Slug into check.
Slug's king advances from D6 to D5. our hero advances the king from B7 to B6, and slug sets the king on E4, watching every square.
Check: our hero tightens the net by bringing the queen to F4.
From the dark, Slug pushes the king to D3, and right after that our hero's king takes C5, leaving B6 behind. Slug answers by moving the king from D3 to C2; then our hero slides the king across the board, from C5 to C4.
With dungeon cunning, Slug brings the king to C1. With a steady hand, our hero brings the king to C3, and slug's king advances from C1 to B1.
our hero gives check with the queen on F1.
Slug sets the king on A2, watching every square, and right after that without hurry or fear, our hero places the king on B4. Slug moves the king from A2 to B2 and topples our hero's pawn.
Check: our hero tightens the net by bringing the queen to E2.
Slug answers by moving the king from B2 to A1, and right after that our hero slides the king across the board, from B4 to C3. With dungeon cunning, Slug brings the king to B1.
With a steady hand, our hero brings the pawn to B4, while slug's king advances from B1 to A1. our hero advances the king from C3 to B3, and slug sets the king on B1, watching every square.
And it is checkmate: our hero ends the game on E1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 27 s
- Moves
- 91
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 3
- Material captured (hero / opponent)
- 14 / 3
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (91 moves) lasted longer than 86% of the games on this floor.