Battle chronicle
A new legend is written: our hero challenges Giant Rat on floor 5.
our hero answers with fury: the knight leaps from C3 to B5 and captures the enemy bishop.
Neither our hero nor Giant Rat claims victory. A draw on the board.
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The battle, move by move
our hero claims the enemy pawn by landing on E3.
Giant Rat's king advances from E8 to D7. our hero captures the enemy pawn: the pawn leaps from E3 to F4.
Giant Rat sets the king on C8, watching every square. our hero claims the enemy knight by landing on E5.
Check from Giant Rat: the bishop plants itself on B4.
our hero's king takes E2, leaving E1 behind. Giant Rat answers by moving the bishop from B4 to C5. our hero claims the enemy pawn by landing on D6.
From the shadows, Backstab. Giant Rat loses a piece to our hero's blade.
With dungeon cunning, Giant Rat brings the king to D7; then with a steady hand, our hero brings the king to D2. Check from Giant Rat: the bishop plants itself on B4.
our hero advances the king from D2 to E2. Giant Rat gives check with the bishop on D3.
Without hurry or fear, our hero places the king on E3. A cruel blow: Giant Rat's bishop captures our hero's pawn on D6.
our hero's king takes D4, leaving E3 behind, and giant Rat answers by moving the king from D7 to E6. our hero slides the king across the board, from D4 to C3.
Giant Rat gives check with the bishop on B4.
With a steady hand, our hero brings the king to B2. Giant Rat's bishop advances from B4 to D6; then our hero advances the king from B2 to C3.
Giant Rat sets the pawn on A4, watching every square. Without hurry or fear, our hero places the king on D4, and from the dark, Giant Rat pushes the pawn to A3.
our hero's king takes E3, leaving D4 behind. Giant Rat's bishop reaches F4 and threatens our hero's king.
our hero claims the enemy bishop by landing on F4.
With dungeon cunning, Giant Rat brings the bishop to B1. our hero captures the enemy pawn: the king leaps from F4 to G4.
Giant Rat's pawn advances from C4 to C3, and right after that our hero advances the knight from G1 to E2. Giant Rat sets the bishop on D3, watching every square.
our hero captures the enemy pawn: the knight leaps from E2 to C3.
From the dark, Giant Rat pushes the king to E5. our hero's king takes F3, leaving G4 behind, and giant Rat answers by moving the bishop from D3 to B5.
our hero captures the enemy bishop: the knight leaps from C3 to B5.
A cruel blow: Giant Rat's pawn captures our hero's knight on B5.
With a steady hand, our hero brings the king to E3. Giant Rat's king advances from E5 to F5; then our hero advances the king from E3 to D4.
Giant Rat sets the king on F4, watching every square. Without hurry or fear, our hero places the king on C5, and from the dark, Giant Rat pushes the king to F5.
our hero captures the enemy pawn: the king leaps from C5 to B5.
Giant Rat answers by moving the king from F5 to E4, and right after that our hero slides the king across the board, from B5 to B4. With dungeon cunning, Giant Rat brings the pawn to A2; then with a steady hand, our hero brings the king to A3.
Giant Rat's king advances from E4 to E5. our hero claims the enemy pawn by landing on A2.
The duel ends in a draw: our hero and Giant Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 27 s
- Moves
- 53
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 16 / 4
- First capture
- move 0
- Skills used
- 1
Floor 5 statistics
Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (53 moves) lasted longer than 51% of the games on this floor.