Battle chronicle

The duel begins: our hero against Slug on floor 2.

After 20 moves, the dust has not settled.

Checkmate. Slug defeats our hero on this floor.

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The battle, move by move

our hero slides the king across the board, from E1 to F2; then with dungeon cunning, Slug brings the knight to F5. With a steady hand, our hero brings the king to E2, and right after that slug's pawn advances from E5 to E4.

our hero advances the king from E2 to F2; then slug sets the pawn on C2, watching every square. Without hurry or fear, our hero places the king on E1.

On C1, Slug promotes and gains a reinforcing queen.

our hero's king takes E2, leaving E1 behind. Slug answers by moving the queen from C1 to C6, while our hero slides the king across the board, from E2 to F2.

With dungeon cunning, Slug brings the queen to C3. With a steady hand, our hero brings the king to G2.

Slug gives check with the queen on C2.

our hero advances the king from G2 to F1, and right after that slug sets the pawn on E3, watching every square. Without hurry or fear, our hero places the king on E1.

From the dark, Slug pushes the pawn to G3, while our hero's king takes F1, leaving E1 behind. Checkmate: Slug finishes our hero on F2.

Game details

Hero's colour
White
Time control
10+0
Actual duration
32 s
Moves
20
How it ended
checkmate
Captures (hero / opponent)
0 / 0
Material captured (hero / opponent)
0 / 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (20 moves) lasted longer than 9% of the games on this floor.

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