Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
Rat advances its king to C6 and claims our queen.
Rat falls to our hero's mate. The legend grows.
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The battle, move by move
With a steady hand, our hero brings the pawn to G3, while rat's king advances from E8 to F7. From B2 to A3, our hero's pawn swallows Rat's pawn.
Rat sets the pawn on G5, watching every square; then without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the king to E8, and right after that our hero's pawn takes D3, leaving D2 behind.
Rat answers by moving the knight from D7 to E5; then our hero slides the pawn across the board, from C2 to C3. Rat gives check with the knight on F3.
With a steady hand, our hero brings the king to E2, and rat's pawn advances from C5 to C4. A clean strike: our hero's pawn topples the pawn on C4.
Rat sets the king on D7, watching every square, and right after that without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the knight to E1.
A clean strike: our hero's king topples the knight on E1.
Rat answers by moving the pawn from C6 to C5, and right after that our hero slides the pawn across the board, from F2 to F4. Rat moves the pawn from G5 to F4 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on F4.
Rat's king advances from D7 to D6. our hero advances the king from E1 to F2, and rat sets the pawn on E6, watching every square.
Without hurry or fear, our hero places the king on G3. From the dark, Rat pushes the pawn to C6. From G3 to G4, our hero's king swallows Rat's pawn.
Rat answers by moving the king from D6 to E7; then our hero slides the king across the board, from G4 to F3. With dungeon cunning, Rat brings the king to D6.
With a steady hand, our hero brings the king to E3, and rat's king advances from D6 to E7. our hero advances the pawn from H2 to H4, while rat sets the king on D7, watching every square.
Without hurry or fear, our hero places the pawn on H5. From the dark, Rat pushes the king to C7; then our hero's king takes F3, leaving E3 behind.
Rat answers by moving the king from C7 to D6, and right after that our hero slides the king across the board, from F3 to G4. With dungeon cunning, Rat brings the king to C7.
With a steady hand, our hero brings the pawn to H6, while rat's king advances from C7 to D8. our hero advances the king from G4 to G5, and rat sets the pawn on E5, watching every square.
Without hurry or fear, our hero places the king on F5. From the dark, Rat pushes the king to C7. From F5 to E5, our hero's king swallows Rat's pawn.
Rat answers by moving the king from C7 to B7; then our hero slides the king across the board, from E5 to F6. With dungeon cunning, Rat brings the king to A6.
With a steady hand, our hero brings the king to G7, and rat's king advances from A6 to A7. our hero advances the pawn from H6 to H7, while rat sets the king on B7, watching every square.
Promotion: on H8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to C7; then our hero's queen takes H5, leaving H8 behind. Rat answers by moving the king from C7 to B7.
From H5 to C5, our hero's queen swallows Rat's pawn.
With dungeon cunning, Rat brings the king to C8. A clean strike: our hero's queen topples the pawn on A5.
Rat's king advances from C8 to D7. our hero advances the queen from A5 to C5, and rat sets the king on C7, watching every square.
By taking the pawn on C6, our hero drives Rat into check.
Rat advances to C6 and claims our queen.
our hero's king takes F6, leaving G7 behind. Rat answers by moving the king from C6 to C5; then our hero slides the king across the board, from F6 to E5.
With dungeon cunning, Rat brings the king to C6. With a steady hand, our hero brings the king to E6, and rat's king advances from C6 to C7.
our hero advances the king from E6 to D5, while rat sets the king on D8, watching every square. Without hurry or fear, our hero places the king on D6.
From the dark, Rat pushes the king to C8; then our hero's king takes E7, leaving D6 behind. Rat answers by moving the king from C8 to B8, and right after that our hero slides the king across the board, from E7 to D7.
With dungeon cunning, Rat brings the king to B7. With a steady hand, our hero brings the pawn to A5, while rat's king advances from B7 to A8.
our hero advances the pawn from C4 to C5, and rat sets the king on B7, watching every square. Without hurry or fear, our hero places the pawn on C4.
From the dark, Rat pushes the king to A6, and right after that our hero's pawn takes A4, leaving A2 behind. Rat answers by moving the king from A6 to A7; then our hero slides the king across the board, from D7 to C7.
With dungeon cunning, Rat brings the king to A6. With a steady hand, our hero brings the pawn to E5, and rat's king advances from A6 to A7.
our hero advances the pawn from F4 to F5, while rat sets the king on A8, watching every square. Without hurry or fear, our hero places the pawn on F6.
From the dark, Rat pushes the king to A7; then our hero's pawn takes E6, leaving E5 behind. Rat answers by moving the king from A7 to A8, and right after that our hero slides the pawn across the board, from F6 to F7.
With dungeon cunning, Rat brings the king to A7. With a steady hand, our hero brings the king to D8, while rat's king advances from A7 to B7.
our hero advances the pawn from E6 to E7, and rat sets the king on A6, watching every square. Promotion: on E8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to B7. Promotion: on F8, our hero turns a pawn into a queen.
Rat answers by moving the king from B7 to A7; then our hero slides the queen across the board, from E8 to E6. With dungeon cunning, Rat brings the king to A8.
With a steady hand, our hero brings the queen to F7, and rat's king advances from A8 to B8. our hero advances the pawn from C5 to C6, while rat sets the king on A8, watching every square.
Without hurry or fear, our hero places the pawn on C7. From the dark, Rat pushes the king to B7.
Mate. our hero's queen on C8 leaves Rat with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 23 s
- Moves
- 117
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 11 / 10
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (117 moves) lasted longer than 88% of the games on this floor.