Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival queen on D7.

Draw. The dungeon keeps the names of our hero and Rat.

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The battle, move by move

With a steady hand, our hero brings the pawn to E4, while rat's pawn advances from A5 to A4. our hero advances the pawn from C2 to C4, and rat sets the knight on F8, watching every square.

Without hurry or fear, our hero places the pawn on H3. Rat advances to H3 and claims our pawn.

From G2 to H3, our hero's pawn swallows Rat's pawn.

Rat answers by moving the knight from F8 to E6; then our hero slides the pawn across the board, from E4 to E5. Rat advances to B2 and claims our pawn.

With a steady hand, our hero brings the pawn to D3. Rat's pawn crowns on B1 and a hostile knight is born.

our hero advances the king from E1 to D1, while rat sets the knight on D2, watching every square. From D1 to D2, our hero's king swallows Rat's knight.

From the dark, Rat pushes the king to F7; then our hero's pawn takes H4, leaving H3 behind. Rat answers by moving the knight from E6 to D8, and right after that our hero slides the king across the board, from D2 to E2.

With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to E3, while rat's knight advances from D8 to E6.

our hero advances the pawn from D3 to D4, and rat sets the king on H6, watching every square. Without hurry or fear, our hero places the pawn on D5.

From the dark, Rat pushes the knight to G7. From D5 to C6, our hero's pawn swallows Rat's pawn.

Rat answers by moving the pawn from G6 to G5; then our hero slides the king across the board, from E3 to D3. With dungeon cunning, Rat brings the knight to E8.

With a steady hand, our hero brings the king to E4, and rat's knight advances from E8 to G7. our hero advances the king from E4 to D5.

Rat gives check with the pawn on E6.

From D5 to C5, our hero's king swallows Rat's pawn.

From the dark, Rat pushes the pawn to G4; then our hero's king takes B5, leaving C5 behind. Rat answers by moving the king from H6 to H5, and right after that our hero slides the king across the board, from B5 to A6.

Rat moves the king from H5 to H4 and topples our hero's pawn.

With a steady hand, our hero brings the king to B7, while rat's knight advances from G7 to E8. our hero advances the pawn from F2 to F4.

Rat moves the pawn from G4 to F3 and topples our hero's pawn.

Without hurry or fear, our hero places the pawn on C5. From the dark, Rat pushes the pawn to F2, and right after that our hero's king takes A6, leaving B7 behind.

Rat's pawn crowns on F1 and a hostile queen is born.

our hero slides the king across the board, from A6 to B7, while with dungeon cunning, Rat brings the king to H3. With a steady hand, our hero brings the king to A7, and rat's queen advances from F1 to G2.

our hero advances the king from A7 to A6. Rat captures the pawn on C6 and puts our hero in check.

Without hurry or fear, our hero places the king on A5. From the dark, Rat pushes the knight to F6; then our hero's king takes B4, leaving A5 behind.

Rat answers by moving the king from H3 to G4, and right after that our hero slides the pawn across the board, from A2 to A3. Rat's knight reaches D5 and threatens our hero's king.

With a steady hand, our hero brings the king to C4, while rat's king advances from G4 to F4. our hero advances the king from C4 to D3, and rat sets the king on G3, watching every square.

Without hurry or fear, our hero places the king on D4. From the dark, Rat pushes the king to F3, and right after that our hero's king takes D3, leaving D4 behind.

Rat answers by moving the king from F3 to G2; then our hero slides the king across the board, from D3 to E4. With dungeon cunning, Rat brings the queen to D7.

With a steady hand, our hero brings the king to D4, and rat's king advances from G2 to F2. our hero advances the king from D4 to C4, while rat sets the pawn on C6, watching every square.

Without hurry or fear, our hero places the king on D4. From the dark, Rat pushes the king to E2; then our hero's king takes E4, leaving D4 behind.

Rat answers by moving the king from E2 to E1, and right after that our hero slides the king across the board, from E4 to F3. With dungeon cunning, Rat brings the knight to C3.

With a steady hand, our hero brings the king to E3, while rat's king advances from E1 to D1. our hero advances the king from E3 to F4, and rat sets the king on C2, watching every square.

Without hurry or fear, our hero places the king on G5. From the dark, Rat pushes the queen to D1, and right after that our hero's king takes F6, leaving G5 behind.

Rat gives check with the queen on D8.

A clean strike: our hero's king topples the pawn on E6.

With dungeon cunning, Rat brings the queen to H4. With a steady hand, our hero brings the king to D6, and rat's knight advances from C3 to B1.

A clean strike: our hero's king topples the pawn on C6.

Rat sets the king on D1, watching every square, and right after that without hurry or fear, our hero places the pawn on E6. Rat moves the knight from B1 to A3 and topples our hero's pawn.

our hero's king takes B6, leaving C6 behind. Check from Rat: the queen plants itself on D8.

our hero slides the king across the board, from B6 to C6. Rat gives check with the queen on C8.

With a steady hand, our hero brings the king to D6. Rat's queen reaches D7 and threatens our hero's king.

From E6 to D7, our hero's pawn swallows Rat's queen.

Check from Rat: the knight plants itself on C4.

Without hurry or fear, our hero places the king on C7. From the dark, Rat pushes the king to E2. Promotion: on D8, our hero turns a pawn into a queen.

Rat answers by moving the king from E2 to F1; then our hero slides the pawn across the board, from C5 to C6. With dungeon cunning, Rat brings the pawn to A3.

With a steady hand, our hero brings the king to B8, and rat's knight advances from C4 to B6. our hero advances the pawn from C6 to C7, while rat sets the king on G2, watching every square.

Promotion: on C8, our hero turns a pawn into a queen.

From the dark, Rat pushes the king to H1. From H8, our hero's queen forces Rat to defend.

Rat answers by moving the king from H1 to G1, and right after that our hero slides the king across the board, from B8 to B7. With dungeon cunning, Rat brings the pawn to A2.

A clean strike: our hero's king topples the knight on B6.

Rat's pawn crowns on A1 and a hostile rook is born.

By taking the rook on A1, our hero drives Rat into check.

Rat sets the king on G2, watching every square. Check: our hero tightens the net by bringing the queen to B2.

From the dark, Rat pushes the king to G1. our hero gives check with the queen on C1.

Rat answers by moving the king from G1 to G2; then our hero slides the queen across the board, from C8 to F5. With dungeon cunning, Rat brings the king to H2.

With a steady hand, our hero brings the king to C5, and rat's king advances from H2 to G2. our hero advances the king from C5 to D4, while rat sets the king on G3, watching every square.

Without hurry or fear, our hero places the queen on D2. From the dark, Rat pushes the king to H4; then our hero's queen takes G6, leaving F5 behind.

Rat answers by moving the king from H4 to H3, and right after that our hero slides the king across the board, from D4 to E4. With dungeon cunning, Rat brings the king to H4.

With a steady hand, our hero brings the queen to F5, while rat's king advances from H4 to G3. our hero advances the queen from D2 to E2, and rat sets the king on H4, watching every square.

our hero gives check with the queen on G5.

From the dark, Rat pushes the king to H3, and right after that our hero's king takes F3, leaving E4 behind.

Neither our hero nor Rat claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
5 min 31 s
Moves
147
How it ended
stalemate
Captures (hero / opponent)
9 / 6
Material captured (hero / opponent)
25 / 6
First capture
move 3

Floor 1 statistics

Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (147 moves) lasted longer than 95% of the games on this floor.

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