Battle chronicle

In the depths of Sewers, our hero faces Spider.

our hero answers with fury: the king leaps from E8 to F7 and captures the enemy knight.

Neither our hero nor Spider claims victory. A draw on the board.

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The battle, move by move

From D2 to E3, our hero's pawn swallows Spider's pawn.

Spider sets the pawn on C5, watching every square; then without hurry or fear, our hero places the pawn on F3. From the dark, Spider pushes the knight to D6, and right after that our hero's pawn takes F4, leaving F3 behind.

Spider answers by moving the pawn from E5 to E4; then our hero slides the pawn across the board, from G2 to G4. With dungeon cunning, Spider brings the knight to H7.

With a steady hand, our hero brings the pawn to G5, and spider's king advances from E8 to D7. our hero advances the knight from G1 to F3.

Spider advances to F3 and claims our knight.

From E2 to F3, our hero's pawn swallows Spider's pawn.

From the dark, Spider pushes the pawn to E5. A clean strike: our hero's pawn topples the pawn on E5.

Spider answers by moving the knight from D6 to B5, and right after that our hero slides the pawn across the board, from A2 to A3. Spider moves the knight from H7 to G5 and topples our hero's pawn.

From E6, our hero's pawn forces Spider to defend.

Spider's king advances from D7 to E8. our hero advances the pawn from F3 to F4. Spider's knight reaches F3 and threatens our hero's king.

Without hurry or fear, our hero places the king on D1. From the dark, Spider pushes the king to E7, and right after that our hero's pawn takes H4, leaving H2 behind.

Spider moves the knight from F3 to H4 and topples our hero's pawn.

our hero slides the pawn across the board, from E3 to E4, while with dungeon cunning, Spider brings the knight to D4. With a steady hand, our hero brings the pawn to E5, and spider's pawn advances from A6 to A5.

our hero advances the bishop from C1 to E3, while spider sets the knight on F3, watching every square. By taking the pawn on C5, our hero drives Spider into check.

From the dark, Spider pushes the king to E8; then our hero's bishop takes G1, leaving C5 behind. Spider answers by moving the knight from F3 to G5, and right after that our hero slides the pawn across the board, from F4 to F5.

Spider moves the pawn from G6 to F5 and topples our hero's pawn.

With a steady hand, our hero brings the bishop to A7, while spider's knight advances from H4 to F3. our hero advances the bishop from A7 to G1.

Spider moves the knight from F3 to G1 and topples our hero's bishop.

Without hurry or fear, our hero places the king on C1. From the dark, Spider pushes the knight to H3, and right after that our hero's pawn takes E7, leaving E6 behind.

Spider answers by moving the knight from G5 to F7; then our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Spider brings the knight to D6.

With a steady hand, our hero brings the king to D1, and spider's knight advances from H3 to F4. our hero advances the king from D1 to E1, while spider sets the knight on H3, watching every square.

Without hurry or fear, our hero places the king on E2. Check from Spider: the knight plants itself on F4.

our hero's king takes F2, leaving E2 behind. Spider gives check with the knight on E4.

our hero slides the king across the board, from F2 to E1, and with dungeon cunning, Spider brings the knight to F6. With a steady hand, our hero brings the king to D1, while spider's knight advances from F6 to H7.

our hero advances the king from D1 to C1, and spider sets the knight on H5, watching every square. Without hurry or fear, our hero places the king on B1.

From the dark, Spider pushes the knight to F6, and right after that our hero's king takes A2, leaving B1 behind. Spider answers by moving the knight from F6 to E4; then our hero slides the king across the board, from A2 to B1.

With dungeon cunning, Spider brings the knight to D6. With a steady hand, our hero brings the king to C1, and spider's knight advances from D6 to C4.

our hero advances the king from C1 to D1, while spider sets the knight on D2, watching every square. Without hurry or fear, our hero places the king on C1.

From the dark, Spider pushes the knight to E4; then our hero's king takes D1, leaving C1 behind. Spider answers by moving the knight from E4 to F6, and right after that our hero slides the king across the board, from D1 to E2.

Spider moves the king from E8 to E7 and topples our hero's pawn.

With a steady hand, our hero brings the king to D3. Spider gives check with the knight on F4.

From D3 to C3, our hero's king swallows Spider's pawn.

Spider sets the king on D6, watching every square; then without hurry or fear, our hero places the king on D2. Check from Spider: the knight plants itself on E4.

our hero's king takes E3, leaving D2 behind. Spider answers by moving the knight from E4 to C5.

A clean strike: our hero's king topples the knight on F4.

Spider advances to E6 and claims our pawn.

With a steady hand, our hero brings the king to F3, and spider's king advances from E6 to E5. our hero advances the king from F3 to F2.

Spider gives check with the knight on E4.

Without hurry or fear, our hero places the king on G2. From the dark, Spider pushes the knight to C5; then our hero's pawn takes C4, leaving C2 behind.

Spider answers by moving the king from E5 to F4, and right after that our hero slides the king across the board, from G2 to H3. With dungeon cunning, Spider brings the king to F3.

With a steady hand, our hero brings the king to H4, while spider's knight advances from C5 to B3. our hero advances the pawn from C4 to C5, and spider sets the knight on D4, watching every square.

Without hurry or fear, our hero places the pawn on C6. Spider advances to C6 and claims our pawn.

our hero's king takes G5, leaving H4 behind. Spider answers by moving the king from F3 to E4; then our hero slides the king across the board, from G5 to H6.

With dungeon cunning, Spider brings the knight to E5. With a steady hand, our hero brings the king to G7, and spider's pawn advances from F5 to F4.

our hero advances the king from G7 to F8, while spider sets the king on D5, watching every square. Without hurry or fear, our hero places the king on E8.

From the dark, Spider pushes the knight to F7. A clean strike: our hero's king topples the knight on F7.

Spider answers by moving the king from D5 to E4, and right after that our hero slides the king across the board, from F7 to F6. With dungeon cunning, Spider brings the king to D4.

With a steady hand, our hero brings the king to F5, while spider's king advances from D4 to C4. From F5 to F4, our hero's king swallows Spider's pawn.

Spider sets the king on D4, watching every square; then without hurry or fear, our hero places the king on F5. From the dark, Spider pushes the king to C3, and right after that our hero's king takes E5, leaving F5 behind.

Spider answers by moving the king from C3 to B3; then our hero slides the king across the board, from E5 to D4. With dungeon cunning, Spider brings the king to C2.

With a steady hand, our hero brings the king to C4, and spider's king advances from C2 to B2. our hero advances the king from C4 to B5.

Spider advances to A3 and claims our pawn.

From B5 to A5, our hero's king swallows Spider's pawn.

From the dark, Spider pushes the king to B3; then our hero's king takes B6, leaving A5 behind. Spider answers by moving the king from B3 to B4, and right after that our hero slides the king across the board, from B6 to C6.

With dungeon cunning, Spider brings the king to A3. With a steady hand, our hero brings the king to B5, while spider's king advances from A3 to B3.

our hero advances the king from B5 to C5, and spider sets the pawn on A3, watching every square. Without hurry or fear, our hero places the king on D4.

From the dark, Spider pushes the king to B4, and right after that our hero's king takes D3, leaving D4 behind. Spider answers by moving the king from B4 to C5; then our hero slides the king across the board, from D3 to C3.

With dungeon cunning, Spider brings the king to D5. With a steady hand, our hero brings the king to B3, and spider's king advances from D5 to E4.

A clean strike: our hero's king topples the pawn on A3.

The duel ends in a draw: our hero and Spider withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 9 s
Moves
151
How it ended
draw
Captures (hero / opponent)
10 / 9
Material captured (hero / opponent)
14 / 13
First capture
move 0

Floor 3 statistics

Against Spider, heroes have won 43% of 951 finished games (409 wins, 153 losses, 389 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (151 moves) lasted longer than 99% of the games on this floor.

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