Battle chronicle
In the depths of Sewers, our hero faces Bat.
With an adventurer's precision, our hero takes the rival queen on E7.
Draw. The dungeon keeps the names of our hero and Bat.
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The battle, move by move
our hero's king takes F2, leaving E1 behind. Bat answers by moving the king from E8 to D7; then our hero slides the pawn across the board, from G2 to G3.
With dungeon cunning, Bat brings the king to C6. With a steady hand, our hero brings the pawn to G4, and bat's pawn advances from H6 to H5.
A clean strike: our hero's pawn topples the pawn on H5.
Bat sets the rook on D3, watching every square, and right after that without hurry or fear, our hero places the king on G2. From the dark, Bat pushes the rook to D4; then our hero's king takes G3, leaving G2 behind.
Bat answers by moving the rook from D4 to D2, and right after that our hero slides the king across the board, from G3 to G4. With dungeon cunning, Bat brings the pawn to C4.
With a steady hand, our hero brings the king to G5, while bat's king advances from C6 to C7. our hero advances the pawn from H5 to H6, and bat sets the pawn on E3, watching every square.
Without hurry or fear, our hero places the king on H5. Check from Bat: the rook plants itself on H2.
our hero's king takes G6, leaving H5 behind. Bat answers by moving the pawn from B6 to B5; then our hero slides the pawn across the board, from H6 to H7.
With dungeon cunning, Bat brings the rook to H5. From G6 to H5, our hero's king swallows Bat's rook.
Bat's pawn advances from E3 to E2. Promotion: on H8, our hero turns a pawn into a queen.
Bat's pawn crowns on E1 and a hostile queen is born.
Without hurry or fear, our hero places the queen on G8. Bat's queen reaches E2 and threatens our hero's king.
our hero's king takes H6, leaving H5 behind. Bat answers by moving the queen from E2 to D1, and right after that our hero slides the queen across the board, from G8 to G6.
Bat gives check with the queen on D2.
With a steady hand, our hero brings the king to G7, while bat's pawn advances from C4 to C3. our hero advances the queen from G6 to E8.
Check from Bat: the queen plants itself on G5.
Without hurry or fear, our hero places the king on F8. Bat gives check with the queen on E7.
By taking the queen on E7, our hero drives Bat into check.
Bat answers by moving the king from C7 to B8. By taking the pawn on D6, our hero drives Bat into check.
With dungeon cunning, Bat brings the king to C8. From D6 to E5, our hero's queen swallows Bat's pawn.
Bat's pawn advances from B5 to B4. our hero advances the queen from E5 to B5, while bat sets the pawn on B3, watching every square.
From B5 to A4, our hero's queen swallows Bat's pawn.
From the dark, Bat pushes the king to B8. A clean strike: our hero's queen topples the pawn on B3.
Bat answers by moving the king from B8 to C8. By taking the pawn on C3, our hero drives Bat into check.
With dungeon cunning, Bat brings the king to B8. With a steady hand, our hero brings the queen to C5, while bat's pawn advances from B7 to B5.
By taking the pawn on B5, our hero drives Bat into check.
Bat sets the king on C8, watching every square. Check: our hero tightens the net by bringing the queen to C5.
From the dark, Bat pushes the king to B7, and right after that our hero's king takes E7, leaving F8 behind. Bat answers by moving the king from B7 to A8; then our hero slides the king across the board, from E7 to D7.
With dungeon cunning, Bat brings the king to B7. Check: our hero tightens the net by bringing the queen to C6.
Bat's king advances from B7 to A7. our hero advances the king from D7 to C7.
Neither our hero nor Bat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 27 s
- Moves
- 67
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 0
- Material captured (hero / opponent)
- 21 / 0
- First capture
- move 3
Floor 4 statistics
Against Bat, heroes have won 48% of 638 finished games (305 wins, 90 losses, 243 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (67 moves) lasted longer than 57% of the games on this floor.