Battle chronicle
In the depths of Sewers, our hero faces Rat.
Rat advances its king to E6 and claims our queen.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
our hero slides the pawn across the board, from F2 to F3, and with dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the pawn to G4, while rat's knight advances from C6 to B4.
our hero advances the pawn from H2 to H4. Rat captures the pawn on C2 and puts our hero in check.
Without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the knight to B4, and right after that our hero's king takes G3, leaving F2 behind.
Rat answers by moving the pawn from C7 to C6; then our hero slides the pawn across the board, from F3 to F4. With dungeon cunning, Rat brings the pawn to D6.
With a steady hand, our hero brings the pawn to E3, and rat's knight advances from B4 to C2. our hero advances the pawn from E3 to E4.
Rat advances to B2 and claims our pawn.
Without hurry or fear, our hero places the pawn on G5. From the dark, Rat pushes the pawn to D5; then our hero's king takes G4, leaving G3 behind.
Rat answers by moving the pawn from D5 to D4, and right after that our hero slides the pawn across the board, from F4 to F5. Rat captures the pawn on F5 and puts our hero in check.
A clean strike: our hero's king topples the pawn on F5.
Rat's pawn advances from A5 to A4. our hero advances the king from F5 to G6, and rat sets the pawn on A3, watching every square.
Without hurry or fear, our hero places the pawn on E5. From the dark, Rat pushes the knight to B4, and right after that our hero's pawn takes E6, leaving E5 behind.
Rat's pawn crowns on B1 and a hostile queen is born.
our hero slides the king across the board, from G6 to H6, while with dungeon cunning, Rat brings the queen to E4. With a steady hand, our hero brings the pawn to G6.
Rat captures the pawn on H4 and puts our hero in check.
our hero advances the king from H6 to G7, while rat sets the pawn on D3, watching every square. Without hurry or fear, our hero places the king on F7.
Check from Rat: the queen plants itself on F4.
our hero's king takes G7, leaving F7 behind. Rat advances to D2 and claims our pawn.
our hero slides the king across the board, from G7 to H7. Rat moves the queen from D2 to A2 and topples our hero's pawn.
With a steady hand, our hero brings the pawn to G7, while rat's king advances from D8 to C7. Promotion: on G8, our hero turns a pawn into a queen.
Rat gives check with the queen on H2.
Without hurry or fear, our hero places the king on G7. Rat's queen reaches G2 and threatens our hero's king.
our hero's king takes F7, leaving G7 behind. Check from Rat: the queen plants itself on F2.
our hero slides the king across the board, from F7 to G6. Rat gives check with the queen on G3.
With a steady hand, our hero brings the king to F5, and rat's queen advances from G3 to E1. our hero advances the king from F5 to G6, while rat sets the king on D6, watching every square.
Without hurry or fear, our hero places the king on F7. From the dark, Rat pushes the queen to A1; then our hero's king takes F8, leaving F7 behind.
Rat's queen reaches F1 and threatens our hero's king.
our hero slides the king across the board, from F8 to E8, and with dungeon cunning, Rat brings the queen to E2. With a steady hand, our hero brings the king to D8, while rat's pawn advances from D3 to D2.
our hero advances the queen from G8 to F7. Rat moves the queen from E2 to E6 and topples our hero's pawn.
By taking the queen on E6, our hero drives Rat into check.
Rat advances to E6 and claims our queen.
our hero's king takes E8, leaving D8 behind. Rat's pawn crowns on D1 and a hostile rook is born.
our hero slides the king across the board, from E8 to F8, while with dungeon cunning, Rat brings the rook to E1. With a steady hand, our hero brings the king to G7.
Check from Rat: the rook plants itself on G1.
our hero advances the king from G7 to H6. Rat gives check with the rook on G6.
From H6 to G6, our hero's king swallows Rat's rook.
From the dark, Rat pushes the knight to A6; then our hero's king takes G5, leaving G6 behind. Rat answers by moving the king from E6 to E5, and right after that our hero slides the king across the board, from G5 to G4.
With dungeon cunning, Rat brings the pawn to A2. With a steady hand, our hero brings the king to F3. Rat's pawn crowns on A1 and a hostile rook is born.
our hero advances the king from F3 to E2, and rat sets the rook on H1, watching every square. Without hurry or fear, our hero places the king on D3.
Rat gives check with the knight on B4.
our hero's king takes C4, leaving D3 behind. Rat answers by moving the knight from B4 to A6; then our hero slides the king across the board, from C4 to D3.
Check from Rat: the pawn plants itself on C4.
From D3 to C4, our hero's king swallows Rat's pawn.
Rat gives check with the rook on H4.
our hero advances the king from C4 to D3, while rat sets the rook on G4, watching every square. Without hurry or fear, our hero places the king on E3.
From the dark, Rat pushes the knight to C7; then our hero's king takes F3, leaving E3 behind. Rat answers by moving the rook from G4 to D4, and right after that our hero slides the king across the board, from F3 to E3.
With dungeon cunning, Rat brings the pawn to C5. With a steady hand, our hero brings the king to F3, while rat's rook advances from D4 to D8.
our hero advances the king from F3 to G4, and rat sets the rook on D1, watching every square. Without hurry or fear, our hero places the king on G5.
Rat's knight reaches E6 and threatens our hero's king.
our hero's king takes G6, leaving G5 behind. Rat answers by moving the knight from E6 to G5.
A clean strike: our hero's king topples the knight on G5.
Rat gives check with the rook on G1.
With a steady hand, our hero brings the king to H6, and rat's king advances from E5 to D4. our hero advances the king from H6 to H7.
Check from Rat: the rook plants itself on G7.
From H7 to G7, our hero's king swallows Rat's rook.
From the dark, Rat pushes the king to E4; then our hero's king takes G6, leaving G7 behind. Rat answers by moving the king from E4 to D3, and right after that our hero slides the king across the board, from G6 to G5.
With dungeon cunning, Rat brings the pawn to C4. With a steady hand, our hero brings the king to G4, while rat's king advances from D3 to D2.
our hero advances the king from G4 to G3, and rat sets the king on D1, watching every square. Without hurry or fear, our hero places the king on F2.
From the dark, Rat pushes the king to C1, and right after that our hero's king takes E2, leaving F2 behind. Rat answers by moving the king from C1 to C2; then our hero slides the king across the board, from E2 to E3.
With dungeon cunning, Rat brings the king to B2. With a steady hand, our hero brings the king to D4, and rat's king advances from B2 to B3.
our hero advances the king from D4 to C5, while rat sets the pawn on C3, watching every square. Without hurry or fear, our hero places the king on D4.
From the dark, Rat pushes the pawn to C2; then our hero's king takes D3, leaving D4 behind. Rat's pawn crowns on C1 and a hostile rook is born.
our hero slides the king across the board, from D3 to D2, and with dungeon cunning, Rat brings the rook to C3. With a steady hand, our hero brings the king to E2, while rat's king advances from B3 to A3.
our hero advances the king from E2 to D2, and rat sets the rook on C8, watching every square. Without hurry or fear, our hero places the king on D3.
From the dark, Rat pushes the king to A4, and right after that our hero's king takes D4, leaving D3 behind. Rat answers by moving the rook from C8 to E8; then our hero slides the king across the board, from D4 to C5.
With dungeon cunning, Rat brings the pawn to E6. With a steady hand, our hero brings the king to B6, and rat's rook advances from E8 to F8.
our hero advances the king from B6 to C5, while rat sets the king on B3, watching every square. Without hurry or fear, our hero places the king on D4.
From the dark, Rat pushes the rook to F5; then our hero's king takes D3, leaving D4 behind. Rat answers by moving the rook from F5 to B5, and right after that our hero slides the king across the board, from D3 to D4.
With dungeon cunning, Rat brings the rook to C5. A clean strike: our hero's king topples the rook on C5.
Rat's king advances from B3 to C3. our hero advances the king from C5 to D6, and rat sets the pawn on E5, watching every square.
A clean strike: our hero's king topples the pawn on E5.
Neither our hero nor Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 51 s
- Moves
- 167
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 8
- Material captured (hero / opponent)
- 30 / 16
- First capture
- move 3
Floor 1 statistics
Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (167 moves) lasted longer than 97% of the games on this floor.