Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
our hero's queen lands on C7 and defeats Rat's pawn!
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
From the dark, Rat pushes the king to D8, and right after that our hero's pawn takes G4, leaving G2 behind. Rat answers by moving the king from D8 to E8; then our hero slides the pawn across the board, from H2 to H4.
With dungeon cunning, Rat brings the pawn to D6. With a steady hand, our hero brings the pawn to H5. Rat moves the pawn from G6 to H5 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on H5.
Rat sets the king on F8, watching every square, and right after that without hurry or fear, our hero places the pawn on F4. From the dark, Rat pushes the pawn to C4; then our hero's pawn takes H6, leaving H5 behind.
Rat answers by moving the pawn from C4 to C3. From D2 to C3, our hero's pawn swallows Rat's pawn.
With dungeon cunning, Rat brings the pawn to C5. With a steady hand, our hero brings the pawn to H7, while rat's king advances from F8 to G7.
our hero advances the pawn from F4 to F5, and rat sets the king on H8, watching every square. Without hurry or fear, our hero places the pawn on E4.
From the dark, Rat pushes the pawn to E5. From F5 to E6, our hero's pawn swallows Rat's pawn.
Rat moves the king from H8 to H7 and topples our hero's pawn.
our hero slides the pawn across the board, from E6 to E7, while with dungeon cunning, Rat brings the king to H8. Promotion: on E8, our hero turns a pawn into a queen.
Rat's king advances from H8 to H7. From D7, our hero's queen forces Rat to defend.
Rat sets the king on H8, watching every square. From D7 to C7, our hero's queen swallows Rat's pawn.
From the dark, Rat pushes the king to G8. A clean strike: our hero's queen topples the pawn on D6.
Rat answers by moving the pawn from A5 to A4. From B8, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the pawn to E5, while rat's king advances from F7 to G7.
our hero advances the pawn from E5 to E6, and rat sets the king on G6, watching every square. Without hurry or fear, our hero places the pawn on E7.
From the dark, Rat pushes the king to H6. Promotion: on E8, our hero turns a pawn into a queen.
Rat answers by moving the king from H6 to G5. our hero gives check with the queen on G8.
With dungeon cunning, Rat brings the king to F5. From F8, our hero's queen forces Rat to defend.
Rat's king advances from F5 to E4. Check: our hero tightens the net by bringing the queen to G4.
Rat sets the king on D5, watching every square. our hero gives check with the queen on G2.
From the dark, Rat pushes the king to E5; then our hero's pawn takes C4, leaving C3 behind. Rat answers by moving the king from E5 to E6.
Check: our hero tightens the net by bringing the queen to G8.
With dungeon cunning, Rat brings the king to E5. With a steady hand, our hero brings the pawn to C3, while rat's king advances from E5 to D6.
From D8, our hero's queen forces Rat to defend.
Rat sets the king on E6, watching every square. Check: our hero tightens the net by bringing the queen to G6.
From the dark, Rat pushes the king to E5, and right after that our hero's queen takes A5, leaving D8 behind. Rat answers by moving the king from E5 to F4.
A clean strike: our hero's queen topples the pawn on C5.
With dungeon cunning, Rat brings the king to F3. Check: our hero tightens the net by bringing the queen to F6.
Rat's king advances from F3 to G4. our hero gives check with the queen on D4.
Rat sets the king on H5, watching every square, and right after that without hurry or fear, our hero places the pawn on C5.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 11 s
- Moves
- 71
- How it ended
- stalemate
- Captures (hero / opponent)
- 7 / 2
- Material captured (hero / opponent)
- 7 / 2
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2680 finished games (1138 wins, 432 losses, 1110 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 58% of the games on this floor.