Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
Rat advances its king to E8 and claims our queen.
Rat falls to our hero's mate. The legend grows.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
Rat sets the knight on F6, watching every square, and right after that without hurry or fear, our hero places the pawn on D3. From the dark, Rat pushes the knight to H5; then our hero's pawn takes E3, leaving E2 behind.
Rat answers by moving the king from E8 to D8, and right after that our hero slides the pawn across the board, from C2 to C4. With dungeon cunning, Rat brings the knight to F6.
With a steady hand, our hero brings the king to D2, while rat's king advances from D8 to E8. our hero advances the king from D2 to C3, and rat sets the king on D7, watching every square.
Without hurry or fear, our hero places the pawn on D4. From the dark, Rat pushes the king to C8, and right after that our hero's pawn takes D5, leaving D4 behind.
Rat answers by moving the knight from F6 to H5; then our hero slides the pawn across the board, from D5 to D6. With dungeon cunning, Rat brings the king to D7.
From D6 to E7, our hero's pawn swallows Rat's pawn.
Rat's knight advances from H5 to F6. Promotion: on E8, our hero turns a pawn into a queen.
Rat advances to E8 and claims our queen.
Without hurry or fear, our hero places the king on D3. From the dark, Rat pushes the king to D7; then our hero's pawn takes E4, leaving E3 behind.
Rat answers by moving the king from D7 to D6, and right after that our hero slides the king across the board, from D3 to E3. With dungeon cunning, Rat brings the king to E7.
With a steady hand, our hero brings the king to F4, while rat's knight advances from F6 to D7. From F4 to G4, our hero's king swallows Rat's pawn.
Check from Rat: the knight plants itself on E5.
Without hurry or fear, our hero places the king on F4. From the dark, Rat pushes the knight to D7, and right after that our hero's pawn takes F3, leaving F2 behind.
Rat answers by moving the king from E7 to F6; then our hero slides the pawn across the board, from G2 to G4. With dungeon cunning, Rat brings the knight to B8.
From G5, our hero's pawn forces Rat to defend.
Rat's king advances from F6 to E6. our hero advances the pawn from H2 to H4, while rat sets the king on D7, watching every square.
Without hurry or fear, our hero places the king on E5. From the dark, Rat pushes the king to E7; then our hero's pawn takes F4, leaving F3 behind.
Rat answers by moving the knight from B8 to A6, and right after that our hero slides the pawn across the board, from F4 to F5. With dungeon cunning, Rat brings the king to F7.
With a steady hand, our hero brings the pawn to F6, while rat's pawn advances from A5 to A4. our hero advances the king from E5 to F4, and rat sets the king on G8, watching every square.
Without hurry or fear, our hero places the pawn on E5. From the dark, Rat pushes the knight to B8, and right after that our hero's pawn takes E6, leaving E5 behind.
Rat answers by moving the knight from B8 to A6; then our hero slides the king across the board, from F4 to E5. With dungeon cunning, Rat brings the king to H7.
With a steady hand, our hero brings the pawn to F7, and rat's king advances from H7 to G7. our hero advances the king from E5 to F4, while rat sets the knight on B4, watching every square.
Without hurry or fear, our hero places the king on E4. From the dark, Rat pushes the king to F8; then our hero's king takes E5, leaving E4 behind.
Rat advances to A2 and claims our pawn.
our hero slides the king across the board, from E5 to F6, and with dungeon cunning, Rat brings the knight to B4. Mate. our hero's pawn on E7 leaves Rat with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 25 s
- Moves
- 69
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 2
- Material captured (hero / opponent)
- 3 / 10
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2658 finished games (1128 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 56% of the games on this floor.