Battle chronicle
our hero draws pieces against Spider. The dungeon watches in silence.
our hero's knight lands on E8 and defeats Spider's knight!
our hero falls to Spider's mate. The dungeon does not forgive.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on E3.
With dungeon cunning, Spider brings the king to F7. With a steady hand, our hero brings the knight to E2, and spider's pawn advances from A4 to A3.
A clean strike: our hero's pawn topples the pawn on A3.
Spider sets the pawn on A5, watching every square, and right after that without hurry or fear, our hero places the knight on G3. From the dark, Spider pushes the knight to D6; then our hero's pawn takes H3, leaving H2 behind.
Spider answers by moving the king from F7 to G7, and right after that our hero slides the pawn across the board, from H3 to H4. With dungeon cunning, Spider brings the knight to D5.
With a steady hand, our hero brings the pawn to H5, while spider's knight advances from D6 to B5. our hero advances the knight from G3 to E4, and spider sets the knight on D6, watching every square.
Without hurry or fear, our hero places the knight on C5. Spider advances to H5 and claims our pawn.
our hero's pawn takes E4, leaving E3 behind. Spider answers by moving the knight from D5 to F6; then our hero slides the bishop across the board, from C1 to G5.
With dungeon cunning, Spider brings the knight to E8. From E6, our hero's knight forces Spider to defend.
Spider's king advances from G7 to G6. A clean strike: our hero's bishop topples the pawn on E7.
Spider sets the pawn on A4, watching every square. From E6 to C7, our hero's knight swallows Spider's pawn.
From the dark, Spider pushes the knight to C4. A clean strike: our hero's knight topples the knight on E8.
Spider answers by moving the knight from C4 to E3, and right after that our hero slides the bishop across the board, from E7 to B4. Spider captures the pawn on C2 and puts our hero in check.
With a steady hand, our hero brings the king to D1. Spider advances to B4 and claims our bishop.
From A3 to B4, our hero's pawn swallows Spider's knight.
Spider sets the king on G5, watching every square; then without hurry or fear, our hero places the pawn on B5. From the dark, Spider pushes the pawn to A3, and right after that our hero's pawn takes B6, leaving B5 behind.
Spider answers by moving the pawn from A3 to A2; then our hero slides the king across the board, from D1 to C1. Spider's pawn crowns on A1 and a hostile queen is born.
With a steady hand, our hero brings the king to C2. Spider's queen reaches B2 and threatens our hero's king.
our hero advances the king from C2 to D3, while spider sets the pawn on C2, watching every square. Without hurry or fear, our hero places the knight on D6.
Spider's pawn crowns on C1 and a hostile queen is born.
our hero's pawn takes B7, leaving B6 behind. Spider's edge falls on D2 and it is mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 21 s
- Moves
- 50
- How it ended
- checkmate
- Captures (hero / opponent)
- 6 / 3
- Material captured (hero / opponent)
- 10 / 5
- First capture
- move 0
Floor 3 statistics
Against Spider, heroes have won 43% of 957 finished games (412 wins, 153 losses, 392 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.
This game (50 moves) lasted longer than 37% of the games on this floor.