Battle chronicle
In the depths of Sewers, our hero faces Slug.
With an adventurer's precision, our hero takes the rival bishop on C2.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
our hero slides the bishop across the board, from C1 to F4, and with dungeon cunning, Slug brings the king to D7. A clean strike: our hero's pawn topples the pawn on C3.
Slug's bishop advances from B3 to C2. our hero advances the king from E1 to D2, and slug sets the pawn on B4, watching every square.
A clean strike: our hero's king topples the bishop on C2.
Slug advances to C3 and claims our pawn.
From C2 to C3, our hero's king swallows Slug's pawn.
Slug answers by moving the pawn from D6 to D5; then our hero slides the knight across the board, from G1 to H3. With dungeon cunning, Slug brings the king to C8.
With a steady hand, our hero brings the knight to G5, and slug's pawn advances from F7 to F6. our hero advances the knight from G5 to F7.
Slug gives check with the pawn on D4.
Without hurry or fear, our hero places the king on C4. From the dark, Slug pushes the king to D7; then our hero's pawn takes E3, leaving E2 behind.
Slug answers by moving the pawn from D4 to D3, and right after that our hero slides the king across the board, from C4 to C3. With dungeon cunning, Slug brings the king to E7.
With a steady hand, our hero brings the knight to H6, while slug's king advances from E7 to F8. our hero advances the knight from H6 to G4, and slug sets the king on G8, watching every square.
Without hurry or fear, our hero places the pawn on G3. From the dark, Slug pushes the king to H7, and right after that our hero's bishop takes C7, leaving F4 behind.
Slug answers by moving the pawn from F6 to F5; then our hero slides the knight across the board, from G4 to E5. With dungeon cunning, Slug brings the king to G7.
From C7 to B6, our hero's bishop swallows Slug's pawn.
Slug's king advances from G7 to F6. our hero advances the knight from E5 to C4, while slug sets the king on G5, watching every square.
From B6 to C5, our hero's bishop swallows Slug's pawn.
From the dark, Slug pushes the king to G4; then our hero's knight takes B2, leaving C4 behind. Slug answers by moving the pawn from F5 to F4, and right after that our hero slides the bishop across the board, from C5 to D6.
Slug moves the pawn from F4 to E3 and topples our hero's pawn.
With a steady hand, our hero brings the king to D4, while slug's king advances from G4 to G5. From D4 to E4, our hero's king swallows Slug's pawn.
Slug sets the king on G4, watching every square. A clean strike: our hero's king topples the pawn on D3.
From the dark, Slug pushes the king to H3. From D3 to E3, our hero's king swallows Slug's pawn.
Slug answers by moving the king from H3 to G2; then our hero slides the pawn across the board, from G3 to G4. With dungeon cunning, Slug brings the king to H3.
With a steady hand, our hero brings the pawn to G5, and slug's king advances from H3 to G2. our hero advances the pawn from G5 to G6, while slug sets the king on F1, watching every square.
Without hurry or fear, our hero places the pawn on G7. From the dark, Slug pushes the king to G2.
Promotion: on G8, our hero turns a pawn into a queen.
Slug answers by moving the king from G2 to H3. our hero gives check with the queen on H8.
With dungeon cunning, Slug brings the king to G2. With a steady hand, our hero brings the knight to D1, while slug's king advances from G2 to F1.
our hero advances the king from E3 to D2, and slug sets the king on G1, watching every square. Without hurry or fear, our hero places the knight on E3.
From the dark, Slug pushes the king to F2. From G4, our hero's knight forces Slug to defend.
Slug answers by moving the king from F2 to F1. Check: our hero tightens the net by bringing the queen to F8.
With dungeon cunning, Slug brings the king to G1. our hero gives check with the queen on F2.
Slug's king advances from G1 to H1. our hero advances the knight from G4 to H2.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 44 s
- Moves
- 75
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 2
- Material captured (hero / opponent)
- 10 / 2
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (75 moves) lasted longer than 71% of the games on this floor.