Battle chronicle
In the depths of Sewers, our hero faces Rat.
our hero's queen lands on F6 and defeats Rat's knight!
Checkmate! our hero topples Rat and claims victory.
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The battle, move by move
Without hurry or fear, our hero places the pawn on F3. From the dark, Rat pushes the pawn to E5.
A clean strike: our hero's pawn topples the pawn on G4.
Rat advances to B2 and claims our pawn.
From C1 to B2, our hero's bishop swallows Rat's pawn.
With dungeon cunning, Rat brings the king to D8. A clean strike: our hero's bishop topples the pawn on E5.
Rat advances to E5 and claims our bishop.
our hero advances the pawn from G4 to G5, and rat sets the king on D7, watching every square. Without hurry or fear, our hero places the knight on H3.
From the dark, Rat pushes the knight to F7, and right after that our hero's knight takes F4, leaving H3 behind. Rat answers by moving the king from D7 to E8.
A clean strike: our hero's knight topples the pawn on G6.
With dungeon cunning, Rat brings the knight to D8. With a steady hand, our hero brings the knight to H8, and rat's knight advances from D8 to E6.
our hero advances the pawn from G5 to G6, while rat sets the king on F8, watching every square. Without hurry or fear, our hero places the rook on B1.
From the dark, Rat pushes the knight to F4. From B8, our hero's rook forces Rat to defend.
Rat answers by moving the king from F8 to E7, and right after that our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Rat brings the knight to D5.
Promotion: on G8, our hero turns a pawn into a queen.
Rat's knight advances from D5 to F6. our hero advances the queen from G8 to G6, and rat sets the king on D7, watching every square.
A clean strike: our hero's queen topples the knight on F6.
From the dark, Rat pushes the pawn to C4, and right after that our hero's knight takes F7, leaving H8 behind. Rat answers by moving the pawn from C4 to C3.
A clean strike: our hero's pawn topples the pawn on C3.
With dungeon cunning, Rat brings the pawn to C5. Check: our hero tightens the net by bringing the queen to D8.
Rat's king advances from D7 to C6. our hero advances the pawn from C3 to C4, while rat sets the pawn on A4, watching every square.
Without hurry or fear, our hero places the rook on B5. From the dark, Rat pushes the pawn to A3.
our hero delivers the final mate from E5.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 17 s
- Moves
- 43
- How it ended
- checkmate
- Captures (hero / opponent)
- 6 / 2
- Material captured (hero / opponent)
- 8 / 4
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 43% of 2650 finished games (1127 wins, 428 losses, 1095 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (43 moves) lasted longer than 22% of the games on this floor.