Battle chronicle
In the depths of Sewers, our hero faces Slug.
A cruel blow: Slug's king captures our hero's knight on D6.
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's bishop.
Slug answers by moving the knight from F6 to D7. A clean strike: our hero's pawn topples the pawn on B3.
With dungeon cunning, Slug brings the king to E7. From G5, our hero's bishop forces Slug to defend.
our hero activates Backstab and silently removes a threat from Slug.
Slug's pawn advances from F7 to F6, while our hero advances the bishop from G5 to H4. Slug sets the pawn on C4, watching every square.
Without hurry or fear, our hero places the knight on A3; then from the dark, Slug pushes the pawn to E3. A clean strike: our hero's pawn topples the pawn on E3.
Slug answers by moving the king from E7 to F7. From A3 to B5, our hero's knight swallows Slug's pawn.
From the shadows, Backstab. Slug loses a piece to our hero's blade.
With dungeon cunning, Slug brings the king to E7. A clean strike: our hero's pawn topples the pawn on C4.
Slug's knight advances from D7 to C5. From B5 to D6, our hero's knight swallows Slug's pawn.
Slug sets the knight on A6, watching every square, and right after that without hurry or fear, our hero places the knight on F3. From the dark, Slug pushes the knight to C5; then our hero's knight takes D4, leaving F3 behind.
Slug moves the king from E7 to D6 and topples our hero's knight.
From B5, our hero's knight forces Slug to defend.
our hero activates Backstab and silently removes a threat from Slug.
With dungeon cunning, Slug brings the king to C5. Check: our hero tightens the net by bringing the queen to D5.
Slug's king advances from C5 to B6. A clean strike: our hero's bishop topples the pawn on F6.
Slug sets the king on A6, watching every square. Without hurry or fear, our hero places the pawn on A4, and right after that from the dark, Slug pushes the king to B6.
Check: our hero tightens the net by bringing the pawn to A5.
Slug answers by moving the king from B6 to A6, while our hero slides the pawn across the board, from E3 to E4.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 54 s
- Moves
- 33
- How it ended
- stalemate
- Captures (hero / opponent)
- 7 / 1
- Material captured (hero / opponent)
- 9 / 3
- First capture
- move 0
- Skills used
- 3
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (33 moves) lasted longer than 15% of the games on this floor.