Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero answers with fury: the king leaps from C7 to B8 and captures the enemy bishop.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

our hero's king takes D1, leaving E1 behind. Slug answers by moving the knight from G3 to E4; then our hero slides the king across the board, from D1 to C2.

With dungeon cunning, Slug brings the knight to C5. From C2 to C3, our hero's king swallows Slug's pawn.

Slug's bishop advances from D6 to C7. our hero advances the king from C3 to C4, while slug sets the king on F7, watching every square.

From C4 to C5, our hero's king swallows Slug's knight.

From the dark, Slug pushes the pawn to E4; then our hero's king takes D4, leaving C5 behind. Slug answers by moving the king from F7 to G6.

From D4 to E4, our hero's king swallows Slug's pawn.

With dungeon cunning, Slug brings the bishop to B8. With a steady hand, our hero brings the king to E3, while slug's king advances from G6 to F5.

our hero advances the king from E3 to F2. Check from Slug: the bishop plants itself on A7.

Without hurry or fear, our hero places the king on G3. Slug gives check with the bishop on B8.

our hero's king takes H4, leaving G3 behind. Slug answers by moving the pawn from G4 to G3; then our hero slides the king across the board, from H4 to H5.

With dungeon cunning, Slug brings the bishop to D6. From H5 to H6, our hero's king swallows Slug's pawn.

Slug's king advances from F5 to F4. A clean strike: our hero's king topples the pawn on H7.

Slug sets the pawn on G2, watching every square, and right after that without hurry or fear, our hero places the king on G7. From the dark, Slug pushes the king to E5; then our hero's king takes F7, leaving G7 behind.

Slug answers by moving the king from E5 to D5, and right after that our hero slides the king across the board, from F7 to E8. With dungeon cunning, Slug brings the king to C5.

A clean strike: our hero's king topples the pawn on D7.

In that instant, Backstab: one of Slug's pieces vanishes without a trace.

Slug's bishop advances from D6 to B8. From D7 to E6, our hero's king swallows Slug's pawn.

Slug sets the king on B5, watching every square. Without hurry or fear, our hero places the king on D7, and right after that from the dark, Slug pushes the bishop to A7.

our hero's king takes C7, leaving D7 behind. Check from Slug: the bishop plants itself on B8.

A clean strike: our hero's king topples the bishop on B8.

With dungeon cunning, Slug brings the king to B6, and with a steady hand, our hero brings the king to C8. Slug's pawn crowns on G1 and a hostile bishop is born.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 34 s
Moves
46
How it ended
draw
Captures (hero / opponent)
8 / 0
Material captured (hero / opponent)
12 / 0
First capture
move 2
Skills used
1

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (46 moves) lasted longer than 30% of the games on this floor.

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