Battle chronicle

A new legend is written: our hero challenges Spider on floor 3.

our hero's pawn lands on F3 and defeats Spider's knight!

Checkmate! our hero topples Spider and claims victory.

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The battle, move by move

our hero claims the enemy pawn by landing on E3.

Spider's knight advances from E4 to G5. our hero advances the pawn from F2 to F4.

Check from Spider: the knight plants itself on F3.

our hero claims the enemy knight by landing on F3.

From the dark, Spider pushes the king to F7. our hero captures the enemy pawn: the pawn leaps from F4 to E5.

Spider answers by moving the pawn from A4 to A3, while our hero slides the pawn across the board, from F3 to F4. With dungeon cunning, Spider brings the pawn to A5.

With a steady hand, our hero brings the pawn to H4; then spider's king advances from F7 to E8. our hero advances the pawn from H4 to H5, and right after that spider sets the king on D8, watching every square.

Without hurry or fear, our hero places the bishop on D4. A cruel blow: Spider's pawn captures our hero's pawn on E5.

our hero claims the enemy pawn by landing on E5.

Spider answers by moving the king from D8 to D7, and our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Spider brings the king to E8.

With a steady hand, our hero brings the pawn to H7, and right after that spider's pawn advances from C7 to C6. our hero's pawn crowns on H8 and becomes a queen.

Spider sets the king on D7, watching every square, while without hurry or fear, our hero places the bishop on B6. From the dark, Spider pushes the king to E6.

our hero captures the enemy pawn: the bishop leaps from B6 to A5.

Spider answers by moving the king from E6 to F7, while our hero slides the queen across the board, from H8 to H6. With dungeon cunning, Spider brings the king to E8.

With a steady hand, our hero brings the pawn to E6; then spider's pawn advances from C6 to C5. And it is checkmate: our hero ends the game on H8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 46 s
Moves
33
How it ended
checkmate
Captures (hero / opponent)
5 / 1
Material captured (hero / opponent)
7 / 1
First capture
move 0

Floor 3 statistics

Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (33 moves) lasted longer than 18% of the games on this floor.

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