Battle chronicle
In the depths of Sewers, our hero faces Slug.
With an adventurer's precision, our hero takes the rival knight on E4.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
From C1 to H6, our hero's bishop swallows Slug's pawn.
Slug sets the knight on H1, watching every square; then without hurry or fear, our hero places the king on D1. Slug gives check with the knight on F2.
our hero's king takes C2, leaving D1 behind. Slug answers by moving the pawn from E5 to E4.
A clean strike: our hero's king topples the pawn on C3.
With dungeon cunning, Slug brings the pawn to E3. From H6 to E3, our hero's bishop swallows Slug's pawn.
Slug gives check with the bishop on E5.
our hero advances the king from C3 to D2, while slug sets the bishop on B2, watching every square. From E3 to F2, our hero's bishop swallows Slug's knight.
From the dark, Slug pushes the pawn to H5; then our hero's king takes C2, leaving D2 behind. Slug answers by moving the bishop from B2 to F6, and right after that our hero slides the king across the board, from C2 to B3.
With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the king to C4, while slug's pawn advances from D7 to D6.
our hero advances the bishop from F2 to E3, and slug sets the pawn on H4, watching every square. Without hurry or fear, our hero places the bishop on F4.
Slug's pawn reaches D5 and threatens our hero's king.
our hero's king takes C5, leaving C4 behind. Slug answers by moving the pawn from D5 to D4; then our hero slides the king across the board, from C5 to C4.
With dungeon cunning, Slug brings the pawn to H3. With a steady hand, our hero brings the king to D3, and slug's king advances from F7 to G6.
our hero advances the king from D3 to E4, while slug sets the pawn on G3, watching every square. From F4 to G3, our hero's bishop swallows Slug's pawn.
From the dark, Slug pushes the bishop to H8; then our hero's king takes F4, leaving E4 behind. Slug's pawn reaches E5 and threatens our hero's king.
our hero slides the king across the board, from F4 to E4, and with dungeon cunning, Slug brings the king to G7. A clean strike: our hero's king topples the pawn on E5.
Slug's pawn advances from D4 to D3. our hero advances the king from E5 to E4, and slug sets the king on F7, watching every square.
A clean strike: our hero's king topples the pawn on D3.
From the dark, Slug pushes the king to F8, and right after that our hero's king takes E4, leaving D3 behind. Slug answers by moving the king from F8 to E8; then our hero slides the bishop across the board, from G3 to H4.
With dungeon cunning, Slug brings the pawn to H2. With a steady hand, our hero brings the king to F3. Slug's pawn crowns on H1 and a hostile knight is born.
our hero advances the king from F3 to E4, while slug sets the bishop on F6, watching every square. Without hurry or fear, our hero places the king on F5.
From the dark, Slug pushes the bishop to H8; then our hero's king takes G6, leaving F5 behind. Slug answers by moving the bishop from H8 to B2, and right after that our hero slides the bishop across the board, from H4 to E1.
With dungeon cunning, Slug brings the bishop to A1. With a steady hand, our hero brings the bishop to B4, while slug's knight advances from H1 to G3.
our hero advances the king from G6 to G5, and slug sets the bishop on G7, watching every square. Without hurry or fear, our hero places the king on G4.
From the dark, Slug pushes the knight to E4, and right after that our hero's king takes F4, leaving G4 behind. Slug answers by moving the bishop from G7 to F6.
A clean strike: our hero's king topples the knight on E4.
With dungeon cunning, Slug brings the bishop to G7. With a steady hand, our hero brings the king to F5. Slug gives check with the pawn on E6.
A clean strike: our hero's king topples the pawn on E6.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 39 s
- Moves
- 71
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 0
- Material captured (hero / opponent)
- 13 / 0
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 66% of the games on this floor.