Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero's king lands on F3 and defeats Slug's bishop!
our hero falls to Slug's mate. The dungeon does not forgive.
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The battle, move by move
our hero slides the king across the board, from E1 to E2, and right after that with dungeon cunning, Slug brings the bishop to G6. With a steady hand, our hero brings the king to F2; then slug's pawn advances from C3 to C2.
our hero advances the king from F2 to E1, and right after that slug sets the pawn on F5, watching every square. Without hurry or fear, our hero places the king on E2.
From the dark, Slug pushes the pawn to F4, while our hero's king takes F2, leaving E2 behind. Check from Slug: the pawn plants itself on G3.
our hero slides the king across the board, from F2 to F3. Slug gives check with the bishop on H5.
With a steady hand, our hero brings the king to G2. Slug's bishop reaches F3 and threatens our hero's king.
our hero captures the enemy bishop: the king leaps from G2 to F3.
Check from Slug: the knight plants itself on D2.
our hero claims the enemy pawn by landing on F4.
Slug's pawn falls on H2 and tears the pawn from our hero.
our hero's king takes G5, leaving F4 behind. Slug's knight reaches F3 and threatens our hero's king.
our hero slides the king across the board, from G5 to G6. Check from Slug: the knight plants itself on H4.
With a steady hand, our hero brings the king to G7. Slug gives check with the knight on F5.
our hero advances the king from G7 to G8. Slug's knight reaches H6 and threatens our hero's king.
Without hurry or fear, our hero places the king on G7. On C1, Slug promotes and gains a reinforcing queen.
our hero's king takes F6, leaving G7 behind. Slug answers by moving the knight from H6 to F7, and our hero slides the king across the board, from F6 to E6.
Slug's queen reaches E1 and threatens our hero's king.
With a steady hand, our hero brings the king to D5. Mate. Slug closes the net and our hero falls on H1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 48 s
- Moves
- 34
- How it ended
- checkmate
- Captures (hero / opponent)
- 2 / 1
- Material captured (hero / opponent)
- 4 / 1
- First capture
- move 7
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (34 moves) lasted longer than 16% of the games on this floor.