Battle chronicle
The duel begins: Nicolas C. against Spider on floor 3.
Nicolas C. answers with fury: the knight leaps from G5 to E4 and captures the enemy knight.
In the end, Nicolas C. delivers checkmate and Spider flees the board.
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The battle, move by move
Nicolas C. captures the enemy pawn: the pawn leaps from F2 to E3.
After toppling the pawn on D2, Spider threatens Nicolas C.'s king.
Nicolas C. claims the enemy pawn by landing on D2.
With dungeon cunning, Spider brings the knight to C5. With a steady hand, Nicolas C. brings the bishop to B4; then spider's knight advances from C5 to D7.
Nicolas C. advances the pawn from H2 to H4, and right after that spider sets the king on F7, watching every square. Without hurry or fear, Nicolas C. places the knight on F3.
From the dark, Spider pushes the king to E6. Nicolas C. gives check with the knight on G5.
Spider answers by moving the king from E6 to D5. From E4, Nicolas C.'s pawn forces Spider to defend.
A cruel blow: Spider's knight captures Nicolas C.'s pawn on E4.
Nicolas C. claims the enemy knight by landing on E4.
Spider's knight advances from D7 to F6. Nicolas C. captures the knight on F6 and leaves Spider in check.
Spider sets the king on E6, watching every square, while without hurry or fear, Nicolas C. places the knight on E4. From the dark, Spider pushes the pawn to A3.
Nicolas C. captures the enemy pawn: the bishop leaps from B4 to A3.
Spider answers by moving the king from E6 to F7, while nicolas C. slides the bishop across the board, from A3 to C5. With dungeon cunning, Spider brings the king to G7.
Nicolas C. captures the enemy pawn: the rook leaps from A1 to A6.
Spider's king advances from G7 to G8. Nicolas C. claims the enemy pawn by landing on E7.
Spider sets the pawn on C6, watching every square. Nicolas C. captures the enemy pawn: the rook leaps from A6 to C6.
From the dark, Spider pushes the king to G7, while nicolas C.'s pawn takes H5, leaving H4 behind. Spider answers by moving the king from G7 to G8.
Nicolas C. captures the pawn on G6 and leaves Spider in check.
With dungeon cunning, Spider brings the king to F7. With a steady hand, Nicolas C. brings the bishop to F6, and right after that spider's king advances from F7 to E6.
Nicolas C. advances the pawn from H5 to H6; then spider sets the king on D7, watching every square. Without hurry or fear, Nicolas C. places the pawn on H7.
From the dark, Spider pushes the king to E6. Nicolas C.'s pawn crowns on H8 and becomes a queen.
Spider answers by moving the king from E6 to D7. From G7, Nicolas C.'s queen forces Spider to defend.
With dungeon cunning, Spider brings the king to C8. Nicolas C. captures the enemy pawn: the bishop leaps from F6 to E5.
Spider's king advances from C8 to D8. Nicolas C. advances the rook from G6 to F6, and right after that spider sets the king on C8, watching every square.
Mate. Nicolas C.'s rook on F8 leaves Spider with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 2 s
- Moves
- 49
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 14 / 2
- First capture
- move 0
Floor 3 statistics
Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (49 moves) lasted longer than 34% of the games on this floor.