Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's king lands on G5 and defeats Slug's knight!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
From C2 to B3, our hero's pawn swallows Slug's bishop.
Slug answers by moving the pawn from F7 to F5. A clean strike: our hero's pawn topples the pawn on C3.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the king to F2, and slug's knight advances from D6 to F7.
our hero advances the king from F2 to E3, while slug sets the pawn on B4, watching every square. From C3 to B4, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the knight to G5; then our hero's pawn takes D3, leaving D2 behind. Slug advances to D3 and claims our pawn.
From E2 to D3, our hero's pawn swallows Slug's pawn.
Slug moves the pawn from C5 to B4 and topples our hero's pawn.
With a steady hand, our hero brings the king to F4, while slug's king advances from E7 to D8. From F4 to G5, our hero's king swallows Slug's knight.
Slug sets the king on C8, watching every square. A clean strike: our hero's king topples the pawn on F5.
From the dark, Slug pushes the pawn to B5, and right after that our hero's king takes F6, leaving F5 behind. Slug answers by moving the king from C8 to B7; then our hero slides the pawn across the board, from G2 to G4.
With dungeon cunning, Slug brings the king to C6. With a steady hand, our hero brings the pawn to H4, and slug's king advances from C6 to D5.
our hero advances the pawn from G4 to G5, while slug sets the king on C5, watching every square. Without hurry or fear, our hero places the pawn on G6.
From the dark, Slug pushes the king to C6; then our hero's pawn takes G7, leaving G6 behind. Slug answers by moving the king from C6 to B7.
Promotion: on G8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to B6. With a steady hand, our hero brings the queen to D5, while slug's king advances from B6 to C7.
From D5 to B5, our hero's queen swallows Slug's pawn.
Slug sets the king on C8, watching every square. A clean strike: our hero's queen topples the pawn on B4.
From the dark, Slug pushes the king to D8. From E7, our hero's queen forces Slug to defend.
Slug answers by moving the king from D8 to C8. Check: our hero tightens the net by bringing the queen to D7.
With dungeon cunning, Slug brings the king to B8. With a steady hand, our hero brings the king to E6, and slug's king advances from B8 to A8.
our hero advances the king from E6 to D6, while slug sets the king on B8, watching every square. Without hurry or fear, our hero places the king on C6.
From the dark, Slug pushes the king to A8. And it is checkmate: our hero ends the game on B7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 4 s
- Moves
- 51
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 2
- Material captured (hero / opponent)
- 12 / 2
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (51 moves) lasted longer than 36% of the games on this floor.