Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero's queen lands on B8 and defeats Slug's bishop!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
With a steady hand, our hero brings the pawn to E3, while slug's pawn advances from C3 to C2. our hero advances the king from E1 to D2, and slug sets the knight on F5, watching every square.
Without hurry or fear, our hero places the pawn on E4. From the dark, Slug pushes the bishop to C7. From D2 to C2, our hero's king swallows Slug's pawn.
Slug answers by moving the king from E8 to D8; then our hero slides the king across the board, from C2 to D2. With dungeon cunning, Slug brings the pawn to G3.
With a steady hand, our hero brings the king to E2. Slug gives check with the knight on D4.
our hero advances the king from E2 to F1, while slug sets the bishop on D6, watching every square. Without hurry or fear, our hero places the king on G2.
From the dark, Slug pushes the bishop to B8. A clean strike: our hero's king topples the pawn on G3.
Slug answers by moving the king from D8 to C7, and right after that our hero slides the king across the board, from G3 to G4. Slug's pawn reaches H5 and threatens our hero's king.
A clean strike: our hero's king topples the pawn on H5.
Slug's king advances from C7 to C6. our hero advances the king from H5 to G5. Slug gives check with the pawn on H6.
A clean strike: our hero's king topples the pawn on H6.
From the dark, Slug pushes the pawn to D5. By taking the pawn on D5, our hero drives Slug into check.
Slug answers by moving the king from C6 to C7. A clean strike: our hero's pawn topples the pawn on E6.
With dungeon cunning, Slug brings the knight to E2. With a steady hand, our hero brings the king to G5, and slug's knight advances from E2 to G1.
our hero advances the king from G5 to F5, while slug sets the king on C6, watching every square. Without hurry or fear, our hero places the king on E4.
From the dark, Slug pushes the knight to F3; then our hero's king takes F5, leaving E4 behind. Slug answers by moving the king from C6 to D5, and right after that our hero slides the king across the board, from F5 to G6.
With dungeon cunning, Slug brings the bishop to D6. With a steady hand, our hero brings the king to F7, while slug's bishop advances from D6 to C7.
From F7 to E7, our hero's king swallows Slug's pawn.
Slug sets the knight on D4, watching every square; then without hurry or fear, our hero places the king on F7. From the dark, Slug pushes the knight to F5, and right after that our hero's king takes F6, leaving F7 behind.
Slug answers by moving the king from D5 to D6. A clean strike: our hero's king topples the knight on F5.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the king to E4, and slug's king advances from E7 to D6.
our hero advances the king from E4 to F5, while slug sets the bishop on B8, watching every square. Without hurry or fear, our hero places the king on F6.
From the dark, Slug pushes the king to D5; then our hero's pawn takes E7, leaving E6 behind. Slug answers by moving the king from D5 to C6.
Promotion: on E8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to B7. With a steady hand, our hero brings the king to F5, while slug's bishop advances from B8 to C7.
our hero advances the king from F5 to E4, and slug sets the bishop on D6, watching every square. Without hurry or fear, our hero places the king on D5.
From the dark, Slug pushes the bishop to B8, and right after that our hero's king takes E6, leaving D5 behind. Slug answers by moving the king from B7 to C7; then our hero slides the king across the board, from E6 to E7.
With dungeon cunning, Slug brings the king to B6. By taking the bishop on B8, our hero drives Slug into check.
Slug's king advances from B6 to C6. our hero advances the king from E7 to E6, while slug sets the pawn on E4, watching every square.
Without hurry or fear, our hero places the king on E5. From the dark, Slug pushes the pawn to E3; then our hero's queen takes B2, leaving B8 behind.
Slug answers by moving the king from C6 to C7, and right after that our hero slides the queen across the board, from B2 to E2. With dungeon cunning, Slug brings the king to B6.
By taking the pawn on E3, our hero drives Slug into check.
Slug's king advances from B6 to A5. our hero advances the king from E5 to D5, and slug sets the king on B5, watching every square.
Check: our hero tightens the net by bringing the queen to B3.
From the dark, Slug pushes the king to A5. our hero gives check with the queen on A3.
Slug answers by moving the king from A5 to B6; then our hero slides the king across the board, from D5 to D6. With dungeon cunning, Slug brings the king to B7.
Check: our hero tightens the net by bringing the queen to B3.
Slug's king advances from B7 to A6. our hero advances the queen from B3 to B4, while slug sets the king on A7, watching every square.
Without hurry or fear, our hero places the king on C7. From the dark, Slug pushes the king to A8.
our hero delivers the final mate from A5.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 32 s
- Moves
- 97
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 0
- Material captured (hero / opponent)
- 14 / 0
- First capture
- move 3
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (97 moves) lasted longer than 89% of the games on this floor.