Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

A cruel blow: Spider's knight captures our hero's bishop on B2.

Checkmate! our hero topples Spider and claims victory.

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The battle, move by move

With a steady hand, our hero brings the knight to F3. Spider advances to B2 and claims our pawn.

From C1 to B2, our hero's bishop swallows Spider's pawn.

Spider sets the knight on D5, watching every square. A clean strike: our hero's knight topples the pawn on E5.

From the dark, Spider pushes the knight to C5. From E5 to G6, our hero's knight swallows Spider's pawn.

Spider's knight reaches D3 and threatens our hero's king.

our hero slides the king across the board, from E1 to E2. Spider advances to B2 and claims our bishop.

With a steady hand, our hero brings the knight to E5, and spider's pawn advances from A4 to A3. our hero advances the knight from E5 to D3, while spider sets the knight on A4, watching every square.

Without hurry or fear, our hero places the knight on C1. Check from Spider: the knight plants itself on C3.

our hero's king takes D3, leaving E2 behind. Spider answers by moving the knight from C3 to D1, and right after that our hero slides the king across the board, from D3 to C2.

With dungeon cunning, Spider brings the pawn to A2. A clean strike: our hero's knight topples the pawn on A2.

Spider's king advances from E8 to D7. From C2 to D1, our hero's king swallows Spider's knight.

Spider sets the pawn on C5, watching every square; then without hurry or fear, our hero places the king on E2. From the shadows, Backstab. Spider loses a piece to our hero's blade.

From the dark, Spider pushes the knight to E3. our hero's knight takes C3, leaving A2 behind; then spider answers by moving the knight from E3 to F5.

our hero slides the knight across the board, from C3 to A4. With dungeon cunning, Spider brings the king to C6, and with a steady hand, our hero brings the king to D3.

Spider's pawn reaches C4 and threatens our hero's king.

A clean strike: our hero's king topples the pawn on C4.

Check from Spider: the knight plants itself on D6.

Without hurry or fear, our hero places the king on D3; then from the dark, Spider pushes the king to D5. our hero's king takes E3, leaving D3 behind, and right after that spider answers by moving the king from D5 to C4.

our hero gives check with the knight on B2.

With dungeon cunning, Spider brings the king to B4, while with a steady hand, our hero brings the king to F3. Spider's pawn advances from E7 to E6, and our hero advances the pawn from H2 to H4.

Spider sets the king on C3, watching every square. our hero gives check with the knight on D1.

From the dark, Spider pushes the king to C2. From E3, our hero's knight forces Spider to defend.

Spider answers by moving the king from C2 to D2, while our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Spider brings the pawn to E5.

our hero gives check with the knight on F1.

Spider's king advances from D2 to C3, while our hero advances the pawn from H5 to H6. Spider sets the pawn on A5, watching every square.

Without hurry or fear, our hero places the pawn on H7. Spider's pawn reaches E4 and threatens our hero's king.

our hero's king takes E3, leaving F3 behind, and right after that spider answers by moving the knight from D6 to F7. From E3 to E4, our hero's king swallows Spider's pawn.

Spider gives check with the knight on G5.

With a steady hand, our hero brings the king to D5. Spider's king advances from C3 to C2. Promotion: on H8, our hero turns a pawn into a queen.

Spider sets the king on B1, watching every square. Without hurry or fear, our hero places the queen on H5, and right after that from the dark, Spider pushes the knight to E6.

From D5 to E6, our hero's king swallows Spider's knight.

Spider answers by moving the pawn from A5 to A4. our hero gives check with the queen on D1.

With dungeon cunning, Spider brings the king to A2. By taking the pawn on A4, our hero drives Spider into check.

Spider's king advances from A2 to B2, while our hero advances the knight from F1 to E3. Spider sets the king on B1, watching every square.

our hero gives check with the queen on C2.

From the dark, Spider pushes the king to A1. From A4, our hero's queen forces Spider to defend.

Spider answers by moving the king from A1 to B2. Check: our hero tightens the net by bringing the knight to C4.

With dungeon cunning, Spider brings the king to B1. our hero gives check with the queen on B3.

Spider's king advances from B1 to A1. From A4, our hero's queen forces Spider to defend.

Spider sets the king on B1, watching every square. Without hurry or fear, our hero places the king on D5, and right after that from the dark, Spider pushes the king to C1.

our hero's king takes D4, leaving D5 behind; then spider answers by moving the king from C1 to B1. our hero slides the king across the board, from D4 to D3.

With dungeon cunning, Spider brings the king to C1. our hero delivers the final mate from C2.

Game details

Hero's colour
White
Time control
10+0
Actual duration
5 min 12 s
Moves
91
How it ended
checkmate
Captures (hero / opponent)
9 / 2
Material captured (hero / opponent)
13 / 4
First capture
move 1
Skills used
1

Floor 3 statistics

Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (91 moves) lasted longer than 86% of the games on this floor.

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