Battle chronicle

In the depths of Sewers, Aldana M. faces Rat.

Aldana M. answers with fury: the bishop leaps from C3 to D4 and captures the enemy knight.

In the end, Aldana M. delivers checkmate and Rat flees the board.

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The battle, move by move

From B2 to A3, Aldana M.'s pawn swallows Rat's pawn.

With dungeon cunning, Rat brings the knight to B8. With a steady hand, Aldana M. brings the pawn to A4, while rat's king advances from E8 to D7.

Aldana M. advances the bishop from C1 to B2, and rat sets the king on E8, watching every square. Without hurry or fear, Aldana M. places the bishop on C3.

From the dark, Rat pushes the king to F7. From C3 to A5, Aldana M.'s bishop swallows Rat's pawn.

Rat answers by moving the king from F7 to E6. A clean strike: Aldana M.'s bishop topples the pawn on C7.

With dungeon cunning, Rat brings the knight to A6. With a steady hand, Aldana M. brings the bishop to A5, and rat's king advances from E6 to D7.

Aldana M. advances the pawn from H2 to H3, while rat sets the knight on B4, watching every square. From H3 to G4, Aldana M.'s pawn swallows Rat's pawn.

Rat captures the pawn on C2 and puts Aldana M. in check.

Aldana M.'s king takes D1, leaving E1 behind. Rat answers by moving the knight from C2 to D4, and right after that aldana M. slides the pawn across the board, from G4 to G5.

With dungeon cunning, Rat brings the pawn to C4. With a steady hand, Aldana M. brings the bishop to C3, while rat's king advances from D7 to E8.

From C3 to D4, Aldana M.'s bishop swallows Rat's knight.

Rat sets the pawn on C5, watching every square. A clean strike: Aldana M.'s bishop topples the pawn on C5.

From the dark, Rat pushes the king to F7, and right after that aldana M.'s pawn takes A5, leaving A4 behind. Rat answers by moving the pawn from E7 to E6; then aldana M. slides the pawn across the board, from A5 to A6.

With dungeon cunning, Rat brings the king to E8. With a steady hand, Aldana M. brings the pawn to A7, and rat's king advances from E8 to D7.

Promotion: on A8, Aldana M. turns a pawn into a queen.

Rat sets the pawn on E5, watching every square. From D5, Aldana M.'s queen forces Rat to defend.

From the dark, Rat pushes the king to E8. By taking the pawn on E5, Aldana M. drives Rat into check.

Rat answers by moving the king from E8 to D8. Aldana M. gives check with the queen on D5.

With dungeon cunning, Rat brings the king to C8. A clean strike: Aldana M.'s queen topples the pawn on C4.

Rat's king advances from C8 to D8. Aldana M. advances the queen from C4 to E6, and rat sets the king on C7, watching every square.

Aldana M. gives check with the queen on D6.

From the dark, Rat pushes the king to B7. From D6 to G6, Aldana M.'s queen swallows Rat's pawn.

Rat answers by moving the king from B7 to B8. Check: Aldana M. tightens the net by bringing the queen to B6.

With dungeon cunning, Rat brings the king to A8. And it is checkmate: Aldana M. ends the game on A7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
52 s
Moves
53
How it ended
checkmate
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
11 / 1
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (53 moves) lasted longer than 35% of the games on this floor.

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