Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero answers with fury: the king leaps from D1 to C1 and captures the enemy bishop.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
A clean strike: our hero's pawn topples the knight on G3.
With dungeon cunning, Slug brings the pawn to E4. With a steady hand, our hero brings the king to F2. Slug's pawn reaches E3 and threatens our hero's king.
A clean strike: our hero's king topples the pawn on E3.
Slug advances to G3 and claims our pawn.
Without hurry or fear, our hero places the king on D3. From the dark, Slug pushes the bishop to H4.
A clean strike: our hero's king topples the pawn on C3.
Slug answers by moving the bishop from H4 to G3. From C1 to H6, our hero's bishop swallows Slug's pawn.
With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the bishop to E3. Slug gives check with the bishop on E5.
our hero advances the bishop from E3 to D4, and slug sets the pawn on D6, watching every square. Without hurry or fear, our hero places the king on D3.
From the dark, Slug pushes the bishop to H2, and right after that our hero's bishop takes A7, leaving D4 behind. Slug answers by moving the king from F7 to E8; then our hero slides the pawn across the board, from C2 to C4.
With dungeon cunning, Slug brings the pawn to G3. With a steady hand, our hero brings the king to C3, and slug's pawn advances from E6 to E5.
our hero advances the king from C3 to B4, while slug sets the pawn on E4, watching every square. Without hurry or fear, our hero places the king on B3.
From the dark, Slug pushes the king to D7; then our hero's king takes C2, leaving B3 behind. Slug answers by moving the king from D7 to E8, and right after that our hero slides the king across the board, from C2 to D1.
With dungeon cunning, Slug brings the pawn to H5. With a steady hand, our hero brings the pawn to C5, while slug's bishop advances from H2 to G1.
our hero advances the pawn from C5 to C6, and slug sets the bishop on H2, watching every square. Without hurry or fear, our hero places the bishop on B6.
From the dark, Slug pushes the pawn to D5, and right after that our hero's pawn takes C7, leaving C6 behind. Slug answers by moving the king from E8 to D7; then our hero slides the king across the board, from D1 to E2.
With dungeon cunning, Slug brings the pawn to D4. With a steady hand, our hero brings the king to E1, and slug's pawn advances from G3 to G2.
our hero advances the king from E1 to F2. Slug's pawn crowns on G1 and a hostile bishop is born.
Without hurry or fear, our hero places the king on F1. From the dark, Slug pushes the pawn to D3; then our hero's king takes E1, leaving F1 behind.
Slug gives check with the pawn on D2.
From E1 to D2, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to E6. With a steady hand, our hero brings the king to E2, while slug's bishop advances from H2 to F4.
our hero advances the king from E2 to F1. Slug moves the bishop from F4 to C7 and topples our hero's pawn.
A clean strike: our hero's bishop topples the bishop on G1.
From the dark, Slug pushes the king to C8, and right after that our hero's bishop takes C5, leaving G1 behind. Slug answers by moving the king from C8 to D7; then our hero slides the bishop across the board, from C5 to E3.
With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the king to F2, and slug's bishop advances from C7 to A5.
our hero advances the king from F2 to G3, while slug sets the bishop on C3, watching every square. Without hurry or fear, our hero places the king on H4.
From the dark, Slug pushes the bishop to D2; then our hero's bishop takes G1, leaving E3 behind. Slug answers by moving the pawn from E4 to E3, and right after that our hero slides the king across the board, from H4 to G3.
With dungeon cunning, Slug brings the bishop to C1. With a steady hand, our hero brings the king to F3, while slug's king advances from E8 to E7.
our hero advances the king from F3 to E2, and slug sets the king on D6, watching every square. Without hurry or fear, our hero places the king on D1.
From the dark, Slug pushes the king to C5. From D1 to C1, our hero's king swallows Slug's bishop.
Slug answers by moving the king from C5 to B5. A clean strike: our hero's bishop topples the pawn on E3.
With dungeon cunning, Slug brings the king to C4. With a steady hand, our hero brings the bishop to G5, and slug's king advances from C4 to C3.
our hero advances the king from C1 to D1, while slug sets the king on B3, watching every square. Without hurry or fear, our hero places the king on E1.
From the dark, Slug pushes the king to C4; then our hero's king takes F2, leaving E1 behind. Slug answers by moving the king from C4 to C3, and right after that our hero slides the king across the board, from F2 to G3.
With dungeon cunning, Slug brings the king to D3. With a steady hand, our hero brings the king to H4, while slug's king advances from D3 to C3.
From H4 to H5, our hero's king swallows Slug's pawn.
Slug sets the king on C2, watching every square; then without hurry or fear, our hero places the king on G6. From the dark, Slug pushes the king to B3, and right after that our hero's king takes F6, leaving G6 behind.
Slug answers by moving the king from B3 to B4. A clean strike: our hero's king topples the pawn on E6.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 55 s
- Moves
- 101
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 16 / 2
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (101 moves) lasted longer than 91% of the games on this floor.